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@ -501,8 +501,9 @@ struct ImGuiTextEditState; |
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struct ImGuiIniData; |
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struct ImGuiState; |
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struct ImGuiWindow; |
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typedef int ImGuiLayoutType; // enum ImGuiLayoutType_
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typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_
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typedef int ImGuiLayoutType; // enum ImGuiLayoutType_
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typedef int ImGuiButtonFlags; // enum ImGuiButtonFlags_
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typedef int ImGuiSelectableFlags; // enum ImGuiSelectableFlags_
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static bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, bool allow_key_modifiers, ImGuiButtonFlags flags = 0); |
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static void LogText(const ImVec2& ref_pos, const char* text, const char* text_end = NULL); |
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@ -959,6 +960,14 @@ enum ImGuiButtonFlags_ |
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ImGuiButtonFlags_Disabled = (1 << 3) |
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}; |
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enum ImGuiSelectableFlags_ |
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{ |
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ImGuiSelectableFlags_MenuItem = (1 << 0), |
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ImGuiSelectableFlags_DontClosePopups = (1 << 1), |
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ImGuiSelectableFlags_Disabled = (1 << 2) |
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}; |
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struct ImGuiColMod // Color modifier, backup of modified data so we can restore it
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{ |
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ImGuiCol Col; |
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@ -7288,7 +7297,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi |
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return value_changed; |
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} |
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static bool SelectableEx(const char* label, bool selected, const ImVec2& size_arg, const ImVec2 size_draw_arg, bool menu_item = false, bool enabled = true, bool close_popups = true) |
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static bool SelectableEx(const char* label, bool selected, const ImVec2& size_arg, const ImVec2 size_draw_arg, ImGuiSelectableFlags flags) |
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{ |
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ImGuiState& g = *GImGui; |
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ImGuiWindow* window = GetCurrentWindow(); |
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@ -7325,7 +7334,7 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar |
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return false; |
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bool hovered, held; |
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bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, true, (menu_item ? ImGuiButtonFlags_PressedOnClick : 0) | (enabled ? 0 : ImGuiButtonFlags_Disabled)); |
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bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, true, ((flags & ImGuiSelectableFlags_MenuItem) ? ImGuiButtonFlags_PressedOnClick : 0) | ((flags & ImGuiSelectableFlags_Disabled) ? ImGuiButtonFlags_Disabled : 0)); |
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// Render
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if (hovered || selected) |
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@ -7333,14 +7342,14 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar |
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const ImU32 col = window->Color((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); |
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RenderFrame(bb_with_spacing.Min, bb_with_spacing.Max, col, false, style.FrameRounding); |
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} |
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if (!enabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); |
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if (flags & ImGuiSelectableFlags_Disabled) ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); |
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RenderTextClipped(bb.Min, label, NULL, &label_size, bb_with_spacing.Max); |
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if (!enabled) ImGui::PopStyleColor(); |
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if (flags & ImGuiSelectableFlags_Disabled) ImGui::PopStyleColor(); |
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// Automatically close popups
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if (close_popups && pressed && (window->Flags & ImGuiWindowFlags_ChildMenu)) |
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if (pressed && (window->Flags & ImGuiWindowFlags_ChildMenu) && !(flags & ImGuiSelectableFlags_DontClosePopups)) |
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CloseCurrentMenus(); |
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else if (close_popups && pressed && (window->Flags & ImGuiWindowFlags_Popup)) |
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else if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups)) |
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ImGui::CloseCurrentPopup(); |
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return pressed; |
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} |
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@ -7349,12 +7358,12 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar |
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// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID.
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bool ImGui::Selectable(const char* label, bool selected, const ImVec2& size_arg) |
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{ |
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return SelectableEx(label, selected, size_arg, size_arg); |
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return SelectableEx(label, selected, size_arg, size_arg, 0); |
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} |
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bool ImGui::Selectable(const char* label, bool* p_selected, const ImVec2& size_arg) |
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{ |
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if (SelectableEx(label, *p_selected, size_arg, size_arg)) |
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if (SelectableEx(label, *p_selected, size_arg, size_arg, 0)) |
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{ |
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*p_selected = !*p_selected; |
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return true; |
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@ -7470,7 +7479,7 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, boo |
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float w = window->MenuColumns.DeclColumns(label_size.x, shortcut_size.x, (float)(int)(g.FontSize * 1.20f)); // Feedback for next frame
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float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w); |
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bool pressed = SelectableEx(label, false, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), true, enabled); |
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bool pressed = SelectableEx(label, false, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), ImGuiSelectableFlags_MenuItem | (!enabled ? ImGuiSelectableFlags_Disabled : 0)); |
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if (shortcut_size.x > 0.0f) |
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{ |
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ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); |
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@ -7583,7 +7592,7 @@ bool ImGui::BeginMenu(const char* label) |
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window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f); |
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing * 2.0f); |
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float w = label_size.x; |
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), true, true, false); |
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(w, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups); |
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ImGui::PopStyleVar(); |
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ImGui::SameLine(); |
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window->DC.CursorPos.x += (float)(int)(style.ItemSpacing.x * 0.5f); |
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@ -7593,7 +7602,7 @@ bool ImGui::BeginMenu(const char* label) |
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popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y); |
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float w = window->MenuColumns.DeclColumns(label_size.x, 0.0f, (float)(int)(g.FontSize * 1.20f)); // Feedback to next frame
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float extra_w = ImMax(0.0f, window->Pos.x + ImGui::GetContentRegionMax().x - pos.x - w); |
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), true, true, false); |
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pressed = SelectableEx(label, opened, ImVec2(w, 0.0f), ImVec2(0.0f, 0.0f), ImGuiSelectableFlags_MenuItem | ImGuiSelectableFlags_DontClosePopups); |
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RenderCollapseTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w + g.FontSize * 0.20f, 0.0f), false); |
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} |
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