@ -4827,10 +4827,10 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFl 
			
		
	
		
			
				
					            // Retrieve settings from .ini file
   
			
		
	
		
			
				
					            window - > SettingsIdx  =  g . SettingsWindows . index_from_ptr ( settings ) ;   
			
		
	
		
			
				
					            SetWindowConditionAllowFlags ( window ,  ImGuiCond_FirstUseEver ,  false ) ;   
			
		
	
		
			
				
					            window - > Pos  =  ImFloor (  settings - > Pos ) ;   
			
		
	
		
			
				
					            window - > Pos  =  ImVec2 ( settings - > Pos . x ,   settings - > Pos . y ) ;   
			
		
	
		
			
				
					            window - > Collapsed  =  settings - > Collapsed ;   
			
		
	
		
			
				
					            if  ( ImLengthSqr ( settings - > Size )  >  0.00001f )   
			
		
	
		
			
				
					                size  =  ImFloor (  settings - > Size ) ;   
			
		
	
		
			
				
					            if  ( settings - > Size . x  >  0  & &  settings - > Size . y  >  0 )   
			
		
	
		
			
				
					                size  =  ImVec2 ( settings - > Size . x ,   settings - > Size . y ) ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    window - > Size  =  window - > SizeFull  =  ImFloor ( size ) ;   
			
		
	
		
			
				
					    window - > DC . CursorStartPos  =  window - > DC . CursorMaxPos  =  window - > Pos ;  // So first call to CalcContentSize() doesn't return crazy values
   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -9447,14 +9447,13 @@ static void* SettingsHandlerWindow_ReadOpen(ImGuiContext*, ImGuiSettingsHandler* 
			
		
	
		
			
				
					    return  ( void * ) settings ;   
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					static  void  SettingsHandlerWindow_ReadLine ( ImGuiContext *  ctx  ,  ImGuiSettingsHandler * ,  void *  entry ,  const  char *  line )  
			
		
	
		
			
				
					static  void  SettingsHandlerWindow_ReadLine ( ImGuiContext * ,  ImGuiSettingsHandler * ,  void *  entry ,  const  char *  line )  
			
		
	
		
			
				
					{  
			
		
	
		
			
				
					    ImGuiContext &  g  =  * ctx ;   
			
		
	
		
			
				
					    ImGuiWindowSettings *  settings  =  ( ImGuiWindowSettings * ) entry ;   
			
		
	
		
			
				
					    floa tx ,  y ;   
			
		
	
		
			
				
					    in tx ,  y ;   
			
		
	
		
			
				
					    int  i ;   
			
		
	
		
			
				
					    if  ( sscanf ( line ,  " Pos=%f,%f  " ,  & x ,  & y )  = =  2 )          settings - > Pos  =  ImVec2 ( x ,  y ) ;   
			
		
	
		
			
				
					    else  if  ( sscanf ( line ,  " Size=%f,%f  " ,  & x ,  & y )  = =  2 )    settings - > Size  =  ImMax ( ImVec2 ( x ,  y ) ,  g . Style . WindowMinSize  ) ;   
			
		
	
		
			
				
					    if  ( sscanf ( line ,  " Pos=%i,%i  " ,  & x ,  & y )  = =  2 )          settings - > Pos  =  ImVec2ih ( ( short ) x ,  ( short )  y ) ;   
			
		
	
		
			
				
					    else  if  ( sscanf ( line ,  " Size=%i,%i  " ,  & x ,  & y )  = =  2 )    settings - > Size  =  ImVec2ih ( ( short ) x ,  ( short ) y  ) ;   
			
		
	
		
			
				
					    else  if  ( sscanf ( line ,  " Collapsed=%d " ,  & i )  = =  1 )      settings - > Collapsed  =  ( i  ! =  0 ) ;   
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -9476,8 +9475,8 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandl 
			
		
	
		
			
				
					            window - > SettingsIdx  =  g . SettingsWindows . index_from_ptr ( settings ) ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					        IM_ASSERT ( settings - > ID  = =  window - > ID ) ;   
			
		
	
		
			
				
					        settings - > Pos  =  window - > Pos ;   
			
		
	
		
			
				
					        settings - > Size  =  window - > SizeFull ;   
			
		
	
		
			
				
					        settings - > Pos  =  ImVec2ih ( ( short ) window - > Pos . x ,  ( short ) window - > Pos . y ) ;   
			
		
	
		
			
				
					        settings - > Size  =  ImVec2ih ( ( short ) window - > SizeFull . x ,  ( short ) window - > SizeFull . y ) ;   
			
		
	
		
			
				
					        settings - > Collapsed  =  window - > Collapsed ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -9486,11 +9485,9 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandl 
			
		
	
		
			
				
					    for  ( int  i  =  0 ;  i  ! =  g . SettingsWindows . Size ;  i + + )   
			
		
	
		
			
				
					    {   
			
		
	
		
			
				
					        const  ImGuiWindowSettings *  settings  =  & g . SettingsWindows [ i ] ;   
			
		
	
		
			
				
					        if  ( settings - > Pos . x  = =  FLT_MAX )   
			
		
	
		
			
				
					            continue ;   
			
		
	
		
			
				
					        buf - > appendf ( " [%s][%s] \n " ,  handler - > TypeName ,  settings - > Name ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " Pos=%d,%d \n " ,  ( int ) settings - > Pos . x ,  ( int ) settings - > Pos . y ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " Size=%d,%d \n " ,  ( int ) settings - > Size . x ,  ( int ) settings - > Size . y ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " Pos=%d,%d \n " ,  settings - > Pos . x ,  settings - > Pos . y ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " Size=%d,%d \n " ,  settings - > Size . x ,  settings - > Size . y ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " Collapsed=%d \n " ,  settings - > Collapsed ) ;   
			
		
	
		
			
				
					        buf - > appendf ( " \n " ) ;   
			
		
	
		
			
				
					    }