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@ -5123,7 +5123,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l |
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SetItemAllowOverlap(); |
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// In this branch, TreeNodeBehavior() cannot toggle the selection so this will never trigger.
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if (selected != was_selected) |
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if (selected != was_selected) //-V547
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection; |
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// Render
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@ -5371,7 +5371,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl |
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SetItemAllowOverlap(); |
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// In this branch, Selectable() cannot toggle the selection so this will never trigger.
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if (selected != was_selected) |
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if (selected != was_selected) //-V547
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window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection; |
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// Render
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@ -5395,6 +5395,8 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl |
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// Automatically close popups
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(window->DC.ItemFlags & ImGuiItemFlags_SelectableDontClosePopup)) |
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CloseCurrentPopup(); |
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags); |
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return pressed; |
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} |
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@ -5744,6 +5746,7 @@ ImGuiMenuColumns::ImGuiMenuColumns() |
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void ImGuiMenuColumns::Update(int count, float spacing, bool clear) |
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{ |
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IM_ASSERT(count == IM_ARRAYSIZE(Pos)); |
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IM_UNUSED(count); |
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Width = NextWidth = 0.0f; |
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Spacing = spacing; |
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if (clear) |
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