|
|
|
@ -6780,7 +6780,7 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size + style.FramePadding*2.0f); |
|
|
|
|
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? (style.ItemInnerSpacing.x + label_size.x) : 0.0f, 0.0f)); |
|
|
|
|
|
|
|
|
|
ImGuiWindow* child_window = NULL; |
|
|
|
|
ImGuiWindow* draw_window = window; |
|
|
|
|
if (is_multiline) |
|
|
|
|
{ |
|
|
|
|
ImGui::BeginGroup(); |
|
|
|
@ -6790,9 +6790,9 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
ImGui::EndGroup(); |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
child_window = GetCurrentWindow(); |
|
|
|
|
child_window->DC.CursorPos += style.FramePadding; |
|
|
|
|
size.x -= child_window->ScrollbarWidth(); |
|
|
|
|
draw_window = GetCurrentWindow(); |
|
|
|
|
draw_window->DC.CursorPos += style.FramePadding; |
|
|
|
|
size.x -= draw_window->ScrollbarWidth(); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
@ -6800,7 +6800,6 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
if (!ItemAdd(total_bb, &id)) |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
ImGuiWindow* draw_window = child_window ? child_window : window; |
|
|
|
|
|
|
|
|
|
// NB: we are only allowed to access 'edit_state' if we are the active widget.
|
|
|
|
|
ImGuiTextEditState& edit_state = g.InputTextState; |
|
|
|
@ -6884,7 +6883,7 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
{ |
|
|
|
|
// Edit in progress
|
|
|
|
|
const float mouse_x = (g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX; |
|
|
|
|
const float mouse_y = (is_multiline ? (g.IO.MousePos.y - child_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f)); |
|
|
|
|
const float mouse_y = (is_multiline ? (g.IO.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f)); |
|
|
|
|
|
|
|
|
|
if (select_all || (hovered && io.MouseDoubleClicked[0])) |
|
|
|
|
{ |
|
|
|
@ -6926,8 +6925,8 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
const bool is_ctrl_only = is_ctrl_down && !is_alt_down && !is_shift_down; |
|
|
|
|
if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); } |
|
|
|
|
else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_WORDRIGHT | k_mask : STB_TEXTEDIT_K_RIGHT | k_mask); } |
|
|
|
|
else if (is_multiline && IsKeyPressedMap(ImGuiKey_UpArrow)) { bool move_cursor = true; if (is_ctrl_down) { child_window->ScrollY -= g.FontSize; } if (move_cursor) edit_state.OnKeyPressed(STB_TEXTEDIT_K_UP | k_mask); } |
|
|
|
|
else if (is_multiline && IsKeyPressedMap(ImGuiKey_DownArrow)) { bool move_cursor = true; if (is_ctrl_down) { child_window->ScrollY += g.FontSize; } if (move_cursor) edit_state.OnKeyPressed(STB_TEXTEDIT_K_DOWN| k_mask); } |
|
|
|
|
else if (is_multiline && IsKeyPressedMap(ImGuiKey_UpArrow)) { bool move_cursor = true; if (is_ctrl_down) { draw_window->ScrollY -= g.FontSize; } if (move_cursor) edit_state.OnKeyPressed(STB_TEXTEDIT_K_UP | k_mask); } |
|
|
|
|
else if (is_multiline && IsKeyPressedMap(ImGuiKey_DownArrow)) { bool move_cursor = true; if (is_ctrl_down) { draw_window->ScrollY += g.FontSize; } if (move_cursor) edit_state.OnKeyPressed(STB_TEXTEDIT_K_DOWN| k_mask); } |
|
|
|
|
else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); } |
|
|
|
|
else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); } |
|
|
|
|
else if (IsKeyPressedMap(ImGuiKey_Delete)) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); } |
|
|
|
@ -7099,7 +7098,7 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
|
|
|
|
|
const float font_offy_up = g.FontSize+1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection.
|
|
|
|
|
const float font_offy_dn = 2.0f; |
|
|
|
|
const ImVec2 render_pos = is_multiline ? GetCurrentWindow()->DC.CursorPos : frame_bb.Min + style.FramePadding; |
|
|
|
|
const ImVec2 render_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding; |
|
|
|
|
|
|
|
|
|
//const ImVec2 render_scroll = (g.ActiveId == id) ? edit_state.Scroll : ImVec2(0.f, 0.f);
|
|
|
|
|
const ImVec2 render_scroll = ImVec2((edit_state.Id == id) ? edit_state.ScrollX : 0.0f, 0.0f); |
|
|
|
@ -7125,10 +7124,10 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
// Vertical scroll
|
|
|
|
|
if (is_multiline) |
|
|
|
|
{ |
|
|
|
|
if (cursor_offset.y - g.FontSize < child_window->ScrollY) |
|
|
|
|
child_window->ScrollY = ImMax(0.0f, cursor_offset.y - g.FontSize); |
|
|
|
|
else if (cursor_offset.y - g.FontSize*0 - size.y >= child_window->ScrollY) |
|
|
|
|
child_window->ScrollY = cursor_offset.y - size.y;// + g.FontSize;
|
|
|
|
|
if (cursor_offset.y - g.FontSize < draw_window->ScrollY) |
|
|
|
|
draw_window->ScrollY = ImMax(0.0f, cursor_offset.y - g.FontSize); |
|
|
|
|
else if (cursor_offset.y - g.FontSize*0 - size.y >= draw_window->ScrollY) |
|
|
|
|
draw_window->ScrollY = cursor_offset.y - size.y; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -7150,7 +7149,7 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV |
|
|
|
|
for (const ImWchar* p = text_selected_begin; p < text_selected_end; ) |
|
|
|
|
{ |
|
|
|
|
ImVec2 rect_size = CalcTextSizeW(g.Font, g.FontSize, FLT_MAX, p, text_selected_end, &p, NULL, true); |
|
|
|
|
if (rect_size.x <= 0.0f) rect_size.x = 3.0f; // So we can see selected empty lines
|
|
|
|
|
if (rect_size.x <= 0.0f) rect_size.x = (float)(int)(g.Font->GetCharAdvance((unsigned short)' ') * 0.50f); // So we can see selected empty lines
|
|
|
|
|
ImRect rect(render_pos - render_scroll + rect_pos + ImVec2(0.0f, (p == text_selected_begin) ? -font_offy_up : -g.FontSize), render_pos - render_scroll + rect_pos + ImVec2(rect_size.x, (p == text_selected_end) ? +font_offy_dn : 0.0f)); |
|
|
|
|
rect.Clip(clip_rect); |
|
|
|
|
if (rect.Overlaps(clip_rect)) |
|
|
|
|