diff --git a/backends/imgui_impl_sdl3.cpp b/backends/imgui_impl_sdl3.cpp index 3655e030..036815c7 100644 --- a/backends/imgui_impl_sdl3.cpp +++ b/backends/imgui_impl_sdl3.cpp @@ -384,14 +384,10 @@ static bool ImGui_ImplSDL3_Init(SDL_Window* window, SDL_Renderer* renderer, void // (This is unfortunately a global SDL setting, so enabling it might have a side-effect on your application. // It is unlikely to make a difference, but if your app absolutely needs to ignore the initial on-focus click: // you can ignore SDL_MOUSEBUTTONDOWN events coming right after a SDL_WINDOWEVENT_FOCUS_GAINED) -#ifdef SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1"); -#endif // From 2.0.22: Disable auto-capture, this is preventing drag and drop across multiple windows (see #5710) -#ifdef SDL_HINT_MOUSE_AUTO_CAPTURE SDL_SetHint(SDL_HINT_MOUSE_AUTO_CAPTURE, "0"); -#endif // Update monitors ImGui_ImplSDL3_UpdateMonitors();