|
|
|
@ -123,18 +123,18 @@ static void ImGui_ImplGlfwGL3_SetClipboardText(const char* text) |
|
|
|
|
glfwSetClipboardString(g_Window, text); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods) |
|
|
|
|
void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow*, int button, int action, int /*mods*/) |
|
|
|
|
{ |
|
|
|
|
if (action == GLFW_PRESS && button >= 0 && button < 3) |
|
|
|
|
g_MousePressed[button] = true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset) |
|
|
|
|
void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow*, double /*xoffset*/, double yoffset) |
|
|
|
|
{ |
|
|
|
|
g_MouseWheel += (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods) |
|
|
|
|
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow*, int key, int, int action, int mods) |
|
|
|
|
{ |
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
|
if (action == GLFW_PRESS) |
|
|
|
@ -146,7 +146,7 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, in |
|
|
|
|
io.KeyAlt = (mods & GLFW_MOD_ALT) != 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow* window, unsigned int c) |
|
|
|
|
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c) |
|
|
|
|
{ |
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
|
if (c > 0 && c < 0x10000) |
|
|
|
|