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@ -9500,16 +9500,18 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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return; |
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} |
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static bool show_draw_cmd_clip_rects = true; |
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static bool show_window_begin_order = false; |
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enum { RT_OuterRect, RT_OuterRectClipped, RT_InnerMainRect, RT_InnerClipRect, RT_ContentsRegionRect, RT_ContentsFullRect }; |
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static bool show_windows_begin_order = false; |
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static bool show_windows_rects = false; |
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static int show_windows_rect_type = RT_ContentsRegionRect; |
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static bool show_drawcmd_clip_rects = true; |
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ImGuiIO& io = ImGui::GetIO(); |
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ImGui::Text("Dear ImGui %s", ImGui::GetVersion()); |
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ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); |
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ImGui::Text("%d vertices, %d indices (%d triangles)", io.MetricsRenderVertices, io.MetricsRenderIndices, io.MetricsRenderIndices / 3); |
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ImGui::Text("%d active windows (%d visible)", io.MetricsActiveWindows, io.MetricsRenderWindows); |
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ImGui::Text("%d allocations", io.MetricsActiveAllocations); |
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ImGui::Checkbox("Show clipping rectangles when hovering draw commands", &show_draw_cmd_clip_rects); |
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ImGui::Checkbox("Ctrl shows window begin order", &show_window_begin_order); |
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ImGui::Text("%d active allocations", io.MetricsActiveAllocations); |
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ImGui::Separator(); |
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struct Funcs |
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@ -9543,7 +9545,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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} |
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ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; |
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bool pcmd_node_open = ImGui::TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "Draw %4d %s vtx, tex 0x%p, clip_rect (%4.0f,%4.0f)-(%4.0f,%4.0f)", pcmd->ElemCount, draw_list->IdxBuffer.Size > 0 ? "indexed" : "non-indexed", pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); |
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if (show_draw_cmd_clip_rects && fg_draw_list && ImGui::IsItemHovered()) |
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if (show_drawcmd_clip_rects && fg_draw_list && ImGui::IsItemHovered()) |
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{ |
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ImRect clip_rect = pcmd->ClipRect; |
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ImRect vtxs_rect; |
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@ -9585,6 +9587,16 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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ImGui::TreePop(); |
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} |
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static void NodeColumns(const ImGuiColumns* columns) |
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{ |
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if (!ImGui::TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags)) |
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return; |
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ImGui::BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->MaxX - columns->MinX, columns->MinX, columns->MaxX); |
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for (int column_n = 0; column_n < columns->Columns.Size; column_n++) |
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ImGui::BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", column_n, columns->Columns[column_n].OffsetNorm, OffsetNormToPixels(columns, columns->Columns[column_n].OffsetNorm)); |
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ImGui::TreePop(); |
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} |
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static void NodeWindows(ImVector<ImGuiWindow*>& windows, const char* label) |
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{ |
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if (!ImGui::TreeNode(label, "%s (%d)", label, windows.Size)) |
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@ -9596,8 +9608,15 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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static void NodeWindow(ImGuiWindow* window, const char* label) |
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{ |
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if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window)) |
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bool node_open = ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window); |
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if (show_windows_rects && ImGui::IsItemHovered()) |
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if (ImDrawList* fg_draw_list = GetForegroundDrawList(window)) |
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{ |
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} |
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if (!node_open) |
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return; |
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ImGuiWindowFlags flags = window->Flags; |
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NodeDrawList(window, window->DrawList, "DrawList"); |
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ImGui::BulletText("Pos: (%.1f,%.1f), Size: (%.1f,%.1f), SizeContents (%.1f,%.1f)", window->Pos.x, window->Pos.y, window->Size.x, window->Size.y, window->SizeContents.x, window->SizeContents.y); |
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@ -9620,16 +9639,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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if (window->ColumnsStorage.Size > 0 && ImGui::TreeNode("Columns", "Columns sets (%d)", window->ColumnsStorage.Size)) |
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{ |
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for (int n = 0; n < window->ColumnsStorage.Size; n++) |
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{ |
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const ImGuiColumns* columns = &window->ColumnsStorage[n]; |
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if (ImGui::TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags)) |
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{ |
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ImGui::BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->MaxX - columns->MinX, columns->MinX, columns->MaxX); |
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for (int column_n = 0; column_n < columns->Columns.Size; column_n++) |
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ImGui::BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", column_n, columns->Columns[column_n].OffsetNorm, OffsetNormToPixels(columns, columns->Columns[column_n].OffsetNorm)); |
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ImGui::TreePop(); |
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} |
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} |
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NodeColumns(&window->ColumnsStorage[n]); |
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ImGui::TreePop(); |
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} |
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair)); |
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@ -9668,6 +9678,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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Funcs::NodeDrawList(NULL, g.DrawDataBuilder.Layers[0][i], "DrawList"); |
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ImGui::TreePop(); |
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} |
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if (ImGui::TreeNode("Popups", "Popups (%d)", g.OpenPopupStack.Size)) |
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{ |
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for (int i = 0; i < g.OpenPopupStack.Size; i++) |
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@ -9677,12 +9688,14 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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} |
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ImGui::TreePop(); |
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} |
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if (ImGui::TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.Data.Size)) |
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{ |
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for (int n = 0; n < g.TabBars.Data.Size; n++) |
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Funcs::NodeTabBar(g.TabBars.GetByIndex(n)); |
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ImGui::TreePop(); |
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} |
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if (ImGui::TreeNode("Internal state")) |
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{ |
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const char* input_source_names[] = { "None", "Mouse", "Nav", "NavKeyboard", "NavGamepad" }; IM_ASSERT(IM_ARRAYSIZE(input_source_names) == ImGuiInputSource_COUNT); |
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@ -9703,20 +9716,44 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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ImGui::TreePop(); |
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} |
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if (ImGui::TreeNode("Tools")) |
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{ |
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ImGui::Checkbox("Show windows begin order", &show_windows_begin_order); |
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ImGui::Checkbox("Show windows rectangles", &show_windows_rects); |
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ImGui::SameLine(); |
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ImGui::PushItemWidth(ImGui::GetFontSize() * 12); |
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show_windows_rects |= ImGui::Combo("##rects_type", &show_windows_rect_type, "OuterRect\0" "OuterRectClipped\0" "InnerMainRect\0" "InnerClipRect\0" "ContentsRegionRect\0"); |
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ImGui::PopItemWidth(); |
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ImGui::Checkbox("Show clipping rectangle when hovering ImDrawCmd node", &show_drawcmd_clip_rects); |
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ImGui::TreePop(); |
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} |
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if (g.IO.KeyCtrl && show_window_begin_order) |
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if (show_windows_rects || show_windows_begin_order) |
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{ |
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for (int n = 0; n < g.Windows.Size; n++) |
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{ |
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ImGuiWindow* window = g.Windows[n]; |
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if ((window->Flags & ImGuiWindowFlags_ChildWindow) || !window->WasActive) |
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continue; |
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char buf[32]; |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext); |
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float font_size = ImGui::GetFontSize() * 2; |
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ImDrawList* fg_draw_list = GetForegroundDrawList(window); |
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fg_draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255)); |
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fg_draw_list->AddText(NULL, font_size, window->Pos, IM_COL32(255, 255, 255, 255), buf); |
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ImDrawList* draw_list = GetForegroundDrawList(window); |
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if (show_windows_rects) |
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{ |
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ImRect r; |
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if (show_windows_rect_type == RT_OuterRect) { r = window->Rect(); } |
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else if (show_windows_rect_type == RT_OuterRectClipped) { r = window->OuterRectClipped; } |
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else if (show_windows_rect_type == RT_InnerMainRect) { r = window->InnerMainRect; } |
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else if (show_windows_rect_type == RT_InnerClipRect) { r = window->InnerClipRect; } |
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else if (show_windows_rect_type == RT_ContentsRegionRect) { r = window->ContentsRegionRect; } |
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draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255)); |
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} |
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if (show_windows_begin_order) |
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{ |
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char buf[32]; |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext); |
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float font_size = ImGui::GetFontSize(); |
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draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255)); |
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draw_list->AddText(window->Pos, IM_COL32(255, 255, 255, 255), buf); |
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} |
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} |
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} |
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ImGui::End(); |
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