@ -3272,13 +3272,13 @@ static void ImGui::UpdateMovingWindow() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        KeepAliveID ( g . ActiveId ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        IM_ASSERT ( g . MovingWindow  & &  g . MovingWindow - > RootWindow ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ImGuiWindow *  moving_window  =  g . MovingWindow - > RootWindow ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( g . IO . MouseDown [ 0 ] )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( g . IO . MouseDown [ 0 ]  & &  IsMousePosValid ( & g . IO . MousePos )  )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ImVec2  pos  =  g . IO . MousePos  -  g . ActiveIdClickOffset ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( moving_window - > Pos . x  ! =  pos . x  | |  moving_window - > Pos . y  ! =  pos . y )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                MarkIniSettingsDirty ( moving_window ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                moving_window - > Pos  =  pos ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                SetWindowPos ( moving_window ,  pos ,  ImGuiCond_Always ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            FocusWindow ( g . MovingWindow ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -11381,7 +11381,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // Sub-menus are ChildWindow so that mouse can be hovering across them (otherwise top-most popup menu would steal focus and not allow hovering on parent menu)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        SetNextWindowPos ( popup_pos ,  ImGuiCond_Always ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ImGuiWindowFlags  flags  =  ImGuiWindowFlags_AlwaysAutoResize  |  ImGuiWindowFlags_NoTitleBar  |  ImGuiWindowFlags_NoSavedSettings  |  ( ( window - > Flags  &  ( ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu ) )  ?  ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_ChildWindow  :  ImGuiWindowFlags_ChildMenu ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ImGuiWindowFlags  flags  =  ImGuiWindowFlags_AlwaysAutoResize  |  ImGuiWindowFlags_NoMove  |  ImGuiWindowFlags_No TitleBar  |  ImGuiWindowFlags_NoSavedSettings  |  ( ( window - > Flags  &  ( ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu ) )  ?  ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_ChildWindow  :  ImGuiWindowFlags_ChildMenu ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        menu_is_open  =  BeginPopupEx ( id ,  flags ) ;  // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }