Fixed IsItemActive() lagging by one frame on initial widget activation (#840)

features/sdl_renderer3_multiviewports
ocornut ago%!(EXTRA string=9 years)
parent f2699de242
commit 6def01be5d
  1. 2
      imgui.cpp

@ -1828,6 +1828,8 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window = NULL)
g.ActiveId = id;
g.ActiveIdAllowOverlap = false;
g.ActiveIdIsJustActivated = true;
if (id)
g.ActiveIdIsAlive = true;
g.ActiveIdWindow = window;
}

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