@ -8416,13 +8416,15 @@ ImVec2 ImGui::GetMousePos() 
			
		
	
		
			
				
					    return  g . IO . MousePos ;   
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					// This is called TeleportMousePos() and not SetMousePos() to emphasis that setting MousePosPrev will effectively clear mouse delta as well.
  
			
		
	
		
			
				
					// It is expected you only call this if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) is set and supported by backend.
  
			
		
	
		
			
				
					void  ImGui : : Se tMousePos( const  ImVec2 &  pos )  
			
		
	
		
			
				
					void  ImGui : : Telepor tMousePos( const  ImVec2 &  pos )  
			
		
	
		
			
				
					{  
			
		
	
		
			
				
					    ImGuiContext &  g  =  * GImGui ;   
			
		
	
		
			
				
					    g . IO . MousePos  =  g . IO . MousePosPrev  =  pos ;   
			
		
	
		
			
				
					    g . IO . MouseDelta  =  ImVec2 ( 0.0f ,  0.0f ) ;   
			
		
	
		
			
				
					    g . IO . WantSetMousePos  =  true ;   
			
		
	
		
			
				
					    //IMGUI_DEBUG_LOG_IO("Se tMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y);
   
			
		
	
		
			
				
					    //IMGUI_DEBUG_LOG_IO("Telepor tMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y);
   
			
		
	
		
			
				
					}  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					// NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
  
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -11562,7 +11564,7 @@ static void ImGui::NavUpdate() 
			
		
	
		
			
				
					    // Update mouse position if requested
   
			
		
	
		
			
				
					    // (This will take into account the possibility that a Scroll was queued in the window to offset our absolute mouse position before scroll has been applied)
   
			
		
	
		
			
				
					    if  ( set_mouse_pos  & &  ( io . ConfigFlags  &  ImGuiConfigFlags_NavEnableSetMousePos )  & &  ( io . BackendFlags  &  ImGuiBackendFlags_HasSetMousePos ) )   
			
		
	
		
			
				
					        Se tMousePos( NavCalcPreferredRefPos ( ) ) ;   
			
		
	
		
			
				
					        Telepor tMousePos( NavCalcPreferredRefPos ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    // [DEBUG]
   
			
		
	
		
			
				
					    g . NavScoringDebugCount  =  0 ;