Removed obsolete comment.

features/sdl_renderer3_multiviewports
omar ago%!(EXTRA string=8 years)
parent b3099d650c
commit 63cd2bf9b1
  1. 1
      imgui.cpp

@ -2388,7 +2388,6 @@ void ImGui::NewFrame()
}
// Pressing TAB activate widget focus
// NB: Don't discard FocusedWindow if it isn't active, so that a window that go on/off programatically won't lose its keyboard focus.
if (g.ActiveId == 0 && g.NavWindow != NULL && g.NavWindow->Active && IsKeyPressedMap(ImGuiKey_Tab, false))
g.NavWindow->FocusIdxTabRequestNext = 0;

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