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@ -8101,14 +8101,14 @@ static float ImGui::NavUpdatePageUpPageDown(int allowed_dir_flags) |
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{ |
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// Fallback manual-scroll when window has no navigable item
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if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageUp], true)) |
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SetWindowScrollY(window, window->Scroll.y - window->InnerClipRect.GetHeight()); |
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SetWindowScrollY(window, window->Scroll.y - window->InnerMainRect.GetHeight()); |
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else if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageDown], true)) |
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SetWindowScrollY(window, window->Scroll.y + window->InnerClipRect.GetHeight()); |
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SetWindowScrollY(window, window->Scroll.y + window->InnerMainRect.GetHeight()); |
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} |
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else |
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{ |
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const ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer]; |
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const float page_offset_y = ImMax(0.0f, window->InnerClipRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight()); |
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const float page_offset_y = ImMax(0.0f, window->InnerMainRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight()); |
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float nav_scoring_rect_offset_y = 0.0f; |
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if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageUp], true)) |
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{ |
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