| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -2080,8 +2080,7 @@ static void RenderNavHighlight(ImU32 id, const ImRect& bb) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    if (id != g.NavId || g.NavDisableHighlight) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    ImGuiWindow* window = ImGui::GetCurrentWindow(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    window->DrawList->PushClipRect(window->WindowRectClipped.Min - ImVec2(2,2), window->WindowRectClipped.Max + ImVec2(2,2)); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    window->DrawList->AddRectFilled(bb.Min - ImVec2(2,2), bb.Max + ImVec2(2,2), ImGui::GetColorU32(ImGuiCol_HeaderHovered, 0.15f), g.Style.FrameRounding); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    window->DrawList->PushClipRect(window->InnerRect.Min - ImVec2(2,2), window->InnerRect.Max + ImVec2(2,2)); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    window->DrawList->AddRect(bb.Min - ImVec2(2,2), bb.Max + ImVec2(2,2), ImGui::GetColorU32(ImGuiCol_HeaderHovered), g.Style.FrameRounding); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    //window->DrawList->AddRect(g.NavRefRectScreen.Min, g.NavRefRectScreen.Max, IM_COL32(255,0,0,255));
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    window->DrawList->PopClipRect(); | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
  |