Internals: SetActiveID window cannot be NULL

features/sdl_renderer3_multiviewports
omar ago%!(EXTRA string=8 years)
parent 4548bcb5c9
commit 48498b337d
  1. 8
      imgui.cpp

@ -1963,10 +1963,10 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
if (id)
{
g.NavId = id;
if (window)
g.NavLayer = window->DC.NavLayerCurrent;
if (window) // NB: We current assume that SetActiveId() is called in the context where its NavLayer is the current one, which should be the case.
window->NavLastIds[window->DC.NavLayerCurrent] = id;
// Assume that SetActiveID() is called in the context where its NavLayer is the current layer, which is the case everywhere we call it.
g.NavLayer = window->DC.NavLayerCurrent;
window->NavLastIds[window->DC.NavLayerCurrent] = id;
if (g.ActiveIdSource == ImGuiInputSource_Nav)
g.NavDisableMouseHover = true;
else

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