|  |  |  | @ -7447,6 +7447,50 @@ void ImGui::TabBarQueueReorder(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, in | 
			
		
	
		
			
				
					|  |  |  |  |     tab_bar->ReorderRequestDir = (ImS8)dir; | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, ImVec2 mouse_pos) | 
			
		
	
		
			
				
					|  |  |  |  | { | 
			
		
	
		
			
				
					|  |  |  |  |     ImGuiContext& g = *GImGui; | 
			
		
	
		
			
				
					|  |  |  |  |     IM_ASSERT(tab_bar->ReorderRequestTabId == 0); | 
			
		
	
		
			
				
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					|  |  |  |  |     if ((tab_bar->Flags & ImGuiTabBarFlags_Reorderable) == 0) | 
			
		
	
		
			
				
					|  |  |  |  |         return; | 
			
		
	
		
			
				
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					|  |  |  |  |     int source_idx = tab_bar->Tabs.index_from_ptr(tab); | 
			
		
	
		
			
				
					|  |  |  |  |     float bar_x = tab_bar->BarRect.Min.x; | 
			
		
	
		
			
				
					|  |  |  |  |     int dir = bar_x + tab->Offset > mouse_pos.x ? -1 : +1; | 
			
		
	
		
			
				
					|  |  |  |  |     int target_idx = source_idx; | 
			
		
	
		
			
				
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					|  |  |  |  |     for (int i = source_idx; 0 <= i && i < tab_bar->Tabs.Size; i += dir) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         const ImGuiTabItem* target_tab = &tab_bar->Tabs[i]; | 
			
		
	
		
			
				
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					|  |  |  |  |         // Reorder only within tab groups with _Leading, _Trailing flag or without either of them.
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					|  |  |  |  |         if ((target_tab->Flags & ImGuiTabItemFlags_Leading) != (tab->Flags & ImGuiTabItemFlags_Leading)) | 
			
		
	
		
			
				
					|  |  |  |  |             break; | 
			
		
	
		
			
				
					|  |  |  |  |         if ((target_tab->Flags & ImGuiTabItemFlags_Trailing) != (tab->Flags & ImGuiTabItemFlags_Trailing)) | 
			
		
	
		
			
				
					|  |  |  |  |             break; | 
			
		
	
		
			
				
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					|  |  |  |  |         // Do not reorder past tabs with _NoReorder flag.
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					|  |  |  |  |         if (target_tab->Flags & ImGuiTabItemFlags_NoReorder) | 
			
		
	
		
			
				
					|  |  |  |  |             break; | 
			
		
	
		
			
				
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					|  |  |  |  |         target_idx = i;     // target_tab can be swapped with dragged tab.
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					|  |  |  |  |         // Current tab is destination tab under mouse position. Also include space after tab, so when mouse cursor is
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					|  |  |  |  |         // between tabs we would not continue checking further tabs that are not hovered.
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					|  |  |  |  |         if (dir > 0 && mouse_pos.x < bar_x + target_tab->Offset + target_tab->Width + g.Style.ItemInnerSpacing.x)       // End of tab is past mouse_pos.
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					|  |  |  |  |             break; | 
			
		
	
		
			
				
					|  |  |  |  |         if (dir < 0 && mouse_pos.x > bar_x + target_tab->Offset - g.Style.ItemInnerSpacing.x)                           // Mouse pos is past start of tab.
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					|  |  |  |  |             break; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     if (target_idx != source_idx) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         tab_bar->ReorderRequestTabId = tab->ID; | 
			
		
	
		
			
				
					|  |  |  |  |         tab_bar->ReorderRequestDir = (ImS8)(target_idx - source_idx); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | bool ImGui::TabBarProcessReorder(ImGuiTabBar* tab_bar) | 
			
		
	
		
			
				
					|  |  |  |  | { | 
			
		
	
		
			
				
					|  |  |  |  |     ImGuiTabItem* tab1 = TabBarFindTabByID(tab_bar, tab_bar->ReorderRequestTabId); | 
			
		
	
	
		
			
				
					|  |  |  | @ -7466,7 +7510,18 @@ bool ImGui::TabBarProcessReorder(ImGuiTabBar* tab_bar) | 
			
		
	
		
			
				
					|  |  |  |  |         return false; | 
			
		
	
		
			
				
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					|  |  |  |  |     ImGuiTabItem item_tmp = *tab1; | 
			
		
	
		
			
				
					|  |  |  |  |     *tab1 = *tab2; | 
			
		
	
		
			
				
					|  |  |  |  |     ImGuiTabItem* src, *dst; | 
			
		
	
		
			
				
					|  |  |  |  |     if (tab_bar->ReorderRequestDir > 0) | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         dst = tab1; | 
			
		
	
		
			
				
					|  |  |  |  |         src = tab1 + 1; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     else | 
			
		
	
		
			
				
					|  |  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |  |         dst = tab2 + 1; | 
			
		
	
		
			
				
					|  |  |  |  |         src = tab2; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     memmove(dst, src, abs(tab_bar->ReorderRequestDir) * sizeof(ImGuiTabItem)); | 
			
		
	
		
			
				
					|  |  |  |  |     *tab2 = item_tmp; | 
			
		
	
		
			
				
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					|  |  |  |  |     if (tab_bar->Flags & ImGuiTabBarFlags_SaveSettings) | 
			
		
	
	
		
			
				
					|  |  |  | @ -7796,13 +7851,11 @@ bool    ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, | 
			
		
	
		
			
				
					|  |  |  |  |             // While moving a tab it will jump on the other side of the mouse, so we also test for MouseDelta.x
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					|  |  |  |  |             if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < bb.Min.x) | 
			
		
	
		
			
				
					|  |  |  |  |             { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) | 
			
		
	
		
			
				
					|  |  |  |  |                     TabBarQueueReorder(tab_bar, tab, -1); | 
			
		
	
		
			
				
					|  |  |  |  |                 TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             else if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > bb.Max.x) | 
			
		
	
		
			
				
					|  |  |  |  |             { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) | 
			
		
	
		
			
				
					|  |  |  |  |                     TabBarQueueReorder(tab_bar, tab, +1); | 
			
		
	
		
			
				
					|  |  |  |  |                 TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
	
		
			
				
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