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					@ -2080,10 +2080,10 @@ void ImGui::NewFrame() | 
				
			
			
		
	
		
			
				
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					    ImGuiState& g = *GImGui; | 
				
			
			
		
	
		
			
				
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					    // Check user data
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					    IM_ASSERT(g.IO.DeltaTime > 0.0f); | 
				
			
			
		
	
		
			
				
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					    IM_ASSERT(g.IO.DeltaTime >= 0.0f); | 
				
			
			
		
	
		
			
				
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					    IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f); | 
				
			
			
		
	
		
			
				
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					    IM_ASSERT(g.IO.RenderDrawListsFn != NULL);       // Must be implemented
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					    IM_ASSERT(g.IO.Fonts->Fonts.Size > 0);         // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
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					    IM_ASSERT(g.IO.Fonts->Fonts.Size > 0);           // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
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					    IM_ASSERT(g.IO.Fonts->Fonts[0]->IsLoaded());     // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
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					    if (!g.Initialized) | 
				
			
			
		
	
	
		
			
				
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