TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282)

features/sdl_renderer3_multiviewports
ocornut ago%!(EXTRA string=10 years)
parent 2e5352786a
commit 370de414ef
  1. 2
      imgui.cpp

@ -5594,7 +5594,7 @@ bool ImGui::CollapsingHeader(const char* label, const char* str_id, bool display
}
const float collapser_width = g.FontSize + (display_frame ? padding.x*2 : padding.x);
const float text_width = collapser_width + (label_size.x > 0.0f ? label_size.x + padding.x*2 : 0.0f); // Include collapser
const float text_width = g.FontSize + (label_size.x > 0.0f ? label_size.x + padding.x*2 : 0.0f); // Include collapser
ItemSize(ImVec2(text_width, frame_height), text_base_offset_y);
// For regular tree nodes, we arbitrary allow to click past 2 worth of ItemSpacing

Loading…
Cancel
Save