ImGuiViewportP*MouseLastHoveredViewport;// Last known viewport that was hovered by mouse (even if we are not hovering any viewport any more) + honoring the _NoInputs flag.
ImGuiIDPlatformLastFocusedViewportId;
ImGuiPlatformMonitorFallbackMonitor;// Virtual monitor used as fallback if backend doesn't provide monitor information.
ImRectPlatformMonitorsFullWorkRect;// Bounding box of all platform monitors
intViewportCreatedCount;// Unique sequential creation counter (mostly for testing/debugging)
intPlatformWindowsCreatedCount;// Unique sequential creation counter (mostly for testing/debugging)
intViewportFocusedStampCount;// Every time the front-most window changes, we stamp its viewport with an incrementing counter