Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.

features/sdl_renderer3_multiviewports
omar ago%!(EXTRA string=8 years)
parent 3d24a9eb40
commit 2874aabb93
  1. 4
      imgui.cpp

@ -5123,10 +5123,10 @@ void ImGui::BringWindowToFront(ImGuiWindow* window)
ImGuiContext& g = *GImGui;
if (g.Windows.back() == window)
return;
for (int i = 0; i < g.Windows.Size; i++)
for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the front most window
if (g.Windows[i] == window)
{
g.Windows.erase(g.Windows.begin() + i);
g.Windows.erase(g.Windows.Data + i);
g.Windows.push_back(window);
break;
}

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