From 077285ae5755e547fed5e15ca5052fd0e8b62e39 Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 30 Jun 2015 12:51:52 -0600 Subject: [PATCH] AA branch: tidying up, inline PathStroke PathFill --- imgui.cpp | 27 +++++++-------------------- imgui.h | 4 ++-- 2 files changed, 9 insertions(+), 22 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index dd1402c8..16e9b861 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -3954,7 +3954,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ window->DrawList->PathLineTo(br + ImVec2(-corner_size, 0.0f)); window->DrawList->PathLineTo(br + ImVec2(0.0f, -corner_size)); window->DrawList->PathArcToFast(ImVec2(br.x - window_rounding, br.y - window_rounding), window_rounding, 6, 9); - window->DrawList->Fill(resize_col); + window->DrawList->PathFill(resize_col); } } @@ -9256,19 +9256,6 @@ void ImDrawList::PathArcTo(const ImVec2& centre, float radius, float amin, float } } -void ImDrawList::Fill(ImU32 col) -{ - AddConvexPolyFilled(&path[0], (int)path.size(), col); - PathClear(); -} - -void ImDrawList::Stroke(ImU32 col, float thickness, bool closed) -{ - // Remove duplicates - AddPolyline(&path[0], (int)path.size(), col, thickness, closed); - PathClear(); -} - void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners) { float r = rounding; @@ -9301,7 +9288,7 @@ void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thic return; PathLineTo(a); PathLineTo(b); - Stroke(col, thickness, false); + PathStroke(col, thickness, false); } void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners) @@ -9309,7 +9296,7 @@ void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float roun if ((col >> 24) == 0) return; PathRect(a + ImVec2(0.5f,0.5f), b + ImVec2(0.5f,0.5f), rounding, rounding_corners); - Stroke(col, 1.0f, true); + PathStroke(col, 1.0f, true); } void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners) @@ -9317,7 +9304,7 @@ void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, floa if ((col >> 24) == 0) return; PathRect(a, b, rounding, rounding_corners); - Fill(col); + PathFill(col); } void ImDrawList::AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col) @@ -9327,7 +9314,7 @@ void ImDrawList::AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec PathLineTo(a); PathLineTo(b); PathLineTo(c); - Fill(col); + PathFill(col); } void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments) @@ -9337,7 +9324,7 @@ void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int nu const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; PathArcTo(centre, radius, 0.0f, a_max, num_segments); - Stroke(col, 1.0f, true); + PathStroke(col, 1.0f, true); } void ImDrawList::AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments) @@ -9347,7 +9334,7 @@ void ImDrawList::AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; PathArcTo(centre, radius, 0.0f, a_max, num_segments); - Fill(col); + PathFill(col); } void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) diff --git a/imgui.h b/imgui.h index a3ad724a..8db1b1fb 100644 --- a/imgui.h +++ b/imgui.h @@ -1042,8 +1042,8 @@ struct ImDrawList IMGUI_API void PathArcToFast(const ImVec2& centre, float radius, int a_min, int a_max); IMGUI_API void PathArcTo(const ImVec2& centre, float radius, float a_min, float a_max, int num_segments = 12); IMGUI_API void PathRect(const ImVec2& a, const ImVec2& b, float rounding = 0.0f, int rounding_corners = 0x0F); - IMGUI_API void Fill(ImU32 col); - IMGUI_API void Stroke(ImU32 col, float thickness, bool closed); + inline void PathFill(ImU32 col) { AddConvexPolyFilled(&path[0], (int)path.size(), col); PathClear(); } + inline void PathStroke(ImU32 col, float thickness, bool closed) { AddPolyline(&path[0], (int)path.size(), col, thickness, closed); PathClear(); } // Primitives IMGUI_API void AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness = 1.0f);