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							77 lines
						
					
					
						
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							77 lines
						
					
					
						
							2.0 KiB
						
					
					
				#include "../levels.hpp" | 
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namespace gli | 
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{ | 
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	inline texture3d::texture3d() | 
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	{} | 
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	inline texture3d::texture3d(format_type Format, extent_type const& Extent, swizzles_type const& Swizzles) | 
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		: texture(TARGET_3D, Format, Extent, 1, 1, gli::levels(Extent), Swizzles) | 
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	{} | 
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	inline texture3d::texture3d(format_type Format, extent_type const& Extent, size_type Levels, swizzles_type const& Swizzles) | 
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		: texture(TARGET_3D, Format, Extent, 1, 1, Levels, Swizzles) | 
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	{} | 
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	inline texture3d::texture3d(texture const& Texture) | 
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		: texture(Texture, TARGET_3D, Texture.format()) | 
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	{} | 
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	inline texture3d::texture3d | 
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	( | 
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		texture const& Texture, | 
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		format_type Format, | 
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		size_type BaseLayer, size_type MaxLayer, | 
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		size_type BaseFace, size_type MaxFace, | 
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		size_type BaseLevel, size_type MaxLevel, | 
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		swizzles_type const& Swizzles | 
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	) | 
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		: texture( | 
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			Texture, TARGET_3D, Format, | 
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			BaseLayer, MaxLayer, | 
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			BaseFace, MaxFace, | 
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			BaseLevel, MaxLevel, | 
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			Swizzles) | 
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	{} | 
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  | 
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	inline texture3d::texture3d | 
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	( | 
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		texture3d const& Texture, | 
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		size_type BaseLevel, size_type MaxLevel | 
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	) | 
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		: texture( | 
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			Texture, TARGET_3D, Texture.format(), | 
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			Texture.base_layer(), Texture.max_layer(), | 
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			Texture.base_face(), Texture.max_face(), | 
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			Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel) | 
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	{} | 
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	inline image texture3d::operator[](size_type Level) const | 
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	{ | 
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		GLI_ASSERT(Level < this->levels()); | 
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		return image( | 
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			this->Storage, | 
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			this->format(), | 
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			this->base_layer(), | 
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			this->base_face(), | 
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			this->base_level() + Level); | 
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	} | 
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	inline texture3d::extent_type texture3d::extent(size_type Level) const | 
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	{ | 
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		return extent_type(this->texture::extent(Level)); | 
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	} | 
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	template <typename gen_type> | 
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	inline gen_type texture3d::load(extent_type const& TexelCoord, size_type Level) const | 
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	{ | 
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		return this->texture::load<gen_type>(texture::extent_type(TexelCoord), 0, 0, Level); | 
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	} | 
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	template <typename gen_type> | 
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	inline void texture3d::store(extent_type const& TexelCoord, size_type Level, gen_type const& Texel) | 
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	{ | 
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		this->texture::store<gen_type>(texture::extent_type(TexelCoord), 0, 0, Level, Texel); | 
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	} | 
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}//namespace gli
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