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							114 lines
						
					
					
						
							3.8 KiB
						
					
					
				
			
		
		
	
	
							114 lines
						
					
					
						
							3.8 KiB
						
					
					
				#include <cstdio> | 
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#include <glm/gtc/round.hpp> | 
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#include "../load_ktx.hpp" | 
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#include "file.hpp" | 
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 | 
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namespace gli{ | 
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namespace detail | 
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{ | 
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	inline texture::size_type compute_ktx_storage_size(texture const & Texture) | 
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	{ | 
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		texture::size_type const BlockSize = block_size(Texture.format()); | 
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		texture::size_type TotalSize = sizeof(detail::FOURCC_KTX10) + sizeof(detail::ktx_header10); | 
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 | 
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		for(texture::size_type Level = 0, Levels = Texture.levels(); Level < Levels; ++Level) | 
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		{ | 
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			TotalSize += sizeof(std::uint32_t); | 
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 | 
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			for(texture::size_type Layer = 0, Layers = Texture.layers(); Layer < Layers; ++Layer) | 
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			for(texture::size_type Face = 0, Faces = Texture.faces(); Face < Faces; ++Face) | 
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			{ | 
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				texture::size_type const FaceSize = Texture.size(Level); | 
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				texture::size_type const PaddedSize = std::max(BlockSize, glm::ceilMultiple(FaceSize, static_cast<texture::size_type>(4))); | 
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 | 
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				TotalSize += PaddedSize; | 
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			} | 
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		} | 
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		return TotalSize; | 
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	} | 
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}//namespace detail | 
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 | 
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	inline bool save_ktx(texture const& Texture, std::vector<char>& Memory) | 
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	{ | 
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		if(Texture.empty()) | 
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			return false; | 
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 | 
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		gl GL(gl::PROFILE_KTX); | 
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		gl::format const& Format = GL.translate(Texture.format(), Texture.swizzles()); | 
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		target const Target = Texture.target(); | 
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 | 
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		detail::formatInfo const& Desc = detail::get_format_info(Texture.format()); | 
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 | 
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		Memory.resize(detail::compute_ktx_storage_size(Texture)); | 
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 | 
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		std::memcpy(&Memory[0], detail::FOURCC_KTX10, sizeof(detail::FOURCC_KTX10)); | 
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 | 
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		std::size_t Offset = sizeof(detail::FOURCC_KTX10); | 
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 | 
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		detail::ktx_header10& Header = *reinterpret_cast<detail::ktx_header10*>(&Memory[0] + Offset); | 
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		Header.Endianness = 0x04030201; | 
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		Header.GLType = Format.Type; | 
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		Header.GLTypeSize = Format.Type == gl::TYPE_NONE ? 1 : Desc.BlockSize; | 
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		Header.GLFormat = Format.External; | 
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		Header.GLInternalFormat = Format.Internal; | 
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		Header.GLBaseInternalFormat = Format.External; | 
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		Header.PixelWidth = static_cast<std::uint32_t>(Texture.extent().x); | 
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		Header.PixelHeight = !is_target_1d(Target) ? static_cast<std::uint32_t>(Texture.extent().y) : 0; | 
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		Header.PixelDepth = Target == TARGET_3D ? static_cast<std::uint32_t>(Texture.extent().z) : 0; | 
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		Header.NumberOfArrayElements = is_target_array(Target) ? static_cast<std::uint32_t>(Texture.layers()) : 0; | 
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		Header.NumberOfFaces = is_target_cube(Target) ? static_cast<std::uint32_t>(Texture.faces()) : 1; | 
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		Header.NumberOfMipmapLevels = static_cast<std::uint32_t>(Texture.levels()); | 
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		Header.BytesOfKeyValueData = 0; | 
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 | 
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		Offset += sizeof(detail::ktx_header10); | 
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 | 
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		for(texture::size_type Level = 0, Levels = Texture.levels(); Level < Levels; ++Level) | 
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		{ | 
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			std::uint32_t& ImageSize = *reinterpret_cast<std::uint32_t*>(&Memory[0] + Offset); | 
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			Offset += sizeof(std::uint32_t); | 
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 | 
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			for(texture::size_type Layer = 0, Layers = Texture.layers(); Layer < Layers; ++Layer) | 
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			for(texture::size_type Face = 0, Faces = Texture.faces(); Face < Faces; ++Face) | 
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			{ | 
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				texture::size_type const FaceSize = Texture.size(Level); | 
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 | 
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				std::memcpy(&Memory[0] + Offset, Texture.data(Layer, Face, Level), FaceSize); | 
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 | 
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				texture::size_type const PaddedSize = glm::ceilMultiple(FaceSize, static_cast<texture::size_type>(4)); | 
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				ImageSize += static_cast<std::uint32_t>(PaddedSize); | 
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				Offset += PaddedSize; | 
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				GLI_ASSERT(Offset <= Memory.size()); | 
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			} | 
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 | 
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			ImageSize = glm::ceilMultiple(ImageSize, static_cast<std::uint32_t>(4)); | 
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		} | 
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		return true; | 
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	} | 
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 | 
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	inline bool save_ktx(texture const& Texture, char const* Filename) | 
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	{ | 
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		if(Texture.empty()) | 
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			return false; | 
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		FILE* File = detail::open_file(Filename, "wb"); | 
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		if(!File) | 
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			return false; | 
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		std::vector<char> Memory; | 
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		bool const Result = save_ktx(Texture, Memory); | 
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		std::fwrite(&Memory[0], 1, Memory.size(), File); | 
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		std::fclose(File); | 
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		return Result; | 
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	} | 
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	inline bool save_ktx(texture const& Texture, std::string const& Filename) | 
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	{ | 
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		return save_ktx(Texture, Filename.c_str()); | 
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	} | 
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}//namespace gli
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