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111 lines
4.3 KiB
111 lines
4.3 KiB
/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtx_intersect |
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/// @file glm/gtx/intersect.hpp |
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/// @date 2007-04-03 / 2011-06-07 |
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/// @author Christophe Riccio |
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/// |
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/// @see core (dependence) |
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/// @see gtx_closest_point (dependence) |
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/// |
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/// @defgroup gtx_intersect GLM_GTX_intersect |
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/// @ingroup gtx |
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/// |
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/// @brief Add intersection functions |
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/// |
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/// <glm/gtx/intersect.hpp> need to be included to use these functionalities. |
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/////////////////////////////////////////////////////////////////////////////////// |
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#ifndef GLM_GTX_intersect |
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#define GLM_GTX_intersect |
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// Dependency: |
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#include "../glm.hpp" |
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#include "../gtx/closest_point.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) |
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# pragma message("GLM: GLM_GTX_closest_point extension included") |
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#endif |
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namespace glm |
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{ |
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/// @addtogroup gtx_intersect |
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/// @{ |
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//! Compute the intersection of a ray and a triangle. |
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//! Ray direction and plane normal must be unit length. |
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//! From GLM_GTX_intersect extension. |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectRayPlane( |
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genType const & orig, genType const & dir, |
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genType const & planeOrig, genType const & planeNormal, |
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typename genType::value_type & intersectionDistance); |
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//! Compute the intersection of a ray and a triangle. |
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//! From GLM_GTX_intersect extension. |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectRayTriangle( |
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genType const & orig, genType const & dir, |
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genType const & vert0, genType const & vert1, genType const & vert2, |
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genType & baryPosition); |
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//! Compute the intersection of a line and a triangle. |
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//! From GLM_GTX_intersect extension. |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectLineTriangle( |
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genType const & orig, genType const & dir, |
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genType const & vert0, genType const & vert1, genType const & vert2, |
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genType & position); |
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//! Compute the intersection distance of a ray and a sphere. |
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//! The ray direction vector is unit length. |
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//! From GLM_GTX_intersect extension. |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectRaySphere( |
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genType const & rayStarting, genType const & rayNormalizedDirection, |
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genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered, |
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typename genType::value_type & intersectionDistance); |
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//! Compute the intersection of a ray and a sphere. |
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//! From GLM_GTX_intersect extension. |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectRaySphere( |
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genType const & rayStarting, genType const & rayNormalizedDirection, |
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genType const & sphereCenter, const typename genType::value_type sphereRadius, |
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genType & intersectionPosition, genType & intersectionNormal); |
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//! Compute the intersection of a line and a sphere. |
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//! From GLM_GTX_intersect extension |
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template <typename genType> |
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GLM_FUNC_DECL bool intersectLineSphere( |
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genType const & point0, genType const & point1, |
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genType const & sphereCenter, typename genType::value_type sphereRadius, |
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genType & intersectionPosition1, genType & intersectionNormal1, |
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genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); |
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/// @} |
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}//namespace glm |
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#include "intersect.inl" |
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#endif//GLM_GTX_intersect
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