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							188 lines
						
					
					
						
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							188 lines
						
					
					
						
							6.0 KiB
						
					
					
				| #include <glm/gtc/noise.hpp> | |
| #include <gli/gli.hpp> | |
| #include <gli/gtx/loader.hpp> | |
|  | |
| int test_simplex() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int test_perlin() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int test_perlin_pedioric() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_simplex(); | |
| 	Error += test_perlin(); | |
| 	Error += test_perlin_pedioric(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |