OpenGL Mathematics (GLM)
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#include <glm/ext/scalar_packing.hpp>
#include <glm/ext/scalar_relational.hpp>
int test_packUnorm()
{
int Error = 0;
return Error;
}
int test_packSnorm()
{
int Error = 0;
return Error;
}
int main()
{
int Error = 0;
Error += test_packUnorm();
Error += test_packSnorm();
return Error;
}