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128 lines
4.4 KiB
128 lines
4.4 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2010-02-08 |
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// Updated : 2010-02-08 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/vec1.hpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_gtx_vec1 |
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#define glm_gtx_vec1 |
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// Dependency: |
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#include "../glm.hpp" |
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#include "../core/type_vec1.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(glm_ext)) |
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# pragma message("GLM: GLM_GTX_vec1 extension included") |
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#endif |
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namespace glm |
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{ |
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namespace test{ |
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void main_gtx_vector1(); |
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}//namespace test |
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namespace gtx{ |
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//! GLM_GTX_vector1 extension: 1 component vector. |
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namespace vector1 |
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{ |
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namespace precision |
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{ |
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//! 1 component vector of high precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::highp_vec1_t highp_vec1; |
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//! 1 component vector of medium precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::mediump_vec1_t mediump_vec1; |
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//! 1 component vector of low precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::lowp_vec1_t lowp_vec1; |
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//! 1 component vector of high precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::highp_ivec1_t highp_ivec1; |
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//! 1 component vector of medium precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::mediump_ivec1_t mediump_ivec1; |
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//! 1 component vector of low precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::lowp_ivec1_t lowp_ivec1; |
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//! 1 component vector of high precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::highp_uvec1_t highp_uvec1; |
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//! 1 component vector of medium precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::mediump_uvec1_t mediump_uvec1; |
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//! 1 component vector of low precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::lowp_uvec1_t lowp_uvec1; |
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}//namespace precision |
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////////////////////////// |
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// vec1 definition |
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//! 1 component vector of boolean. |
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//! From GLM_GTX_vec1 extension. |
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typedef detail::tvec1<bool> bvec1; |
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#if(defined(GLM_PRECISION_HIGHP_FLOAT)) |
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typedef precision::highp_vec1 vec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) |
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typedef precision::mediump_vec1 vec1; |
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#elif(defined(GLM_PRECISION_LOWP_FLOAT)) |
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typedef precision::lowp_vec1 vec1; |
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#else |
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//! 1 component vector of floating-point numbers. |
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//! From GLM_GTX_vec1 extension. |
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typedef precision::mediump_vec1 vec1; |
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#endif//GLM_PRECISION |
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#if(defined(GLM_PRECISION_HIGHP_INT)) |
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typedef precision::highp_ivec1 ivec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_INT)) |
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typedef precision::mediump_ivec1 ivec1; |
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#elif(defined(GLM_PRECISION_LOWP_INT)) |
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typedef precision::lowp_ivec1 ivec1; |
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#else |
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//! 1 component vector of signed integer numbers. |
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//! From GLM_GTX_vec1 extension. |
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typedef precision::mediump_ivec1 ivec1; |
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#endif//GLM_PRECISION |
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#if(defined(GLM_PRECISION_HIGHP_UINT)) |
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typedef precision::highp_uvec1 uvec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) |
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typedef precision::mediump_uvec1 uvec1; |
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#elif(defined(GLM_PRECISION_LOWP_UINT)) |
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typedef precision::lowp_uvec1 uvec1; |
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#else |
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//! 1 component vector of unsigned integer numbers. |
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//! From GLM_GTX_vec1 extension. |
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typedef precision::mediump_uvec1 uvec1; |
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#endif//GLM_PRECISION |
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}//namespace vec1 |
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}//namespace gtx |
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}//namespace glm |
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#include "vec1.inl" |
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namespace glm{using namespace gtx::vector1;} |
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#endif//glm_gtx_vec1 |
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