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40 lines
1012 B
40 lines
1012 B
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2010-09-16 |
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// Updated : 2011-05-25 |
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// Licence : This source is under MIT licence |
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// File : test/gtc/quaternion.cpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#include <glm/glm.hpp> |
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#include <glm/gtc/quaternion.hpp> |
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#include <glm/gtx/epsilon.hpp> |
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int test_quat_precision() |
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{ |
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int Error = 0; |
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Error += sizeof(glm::lowp_quat) <= sizeof(glm::mediump_quat) ? 0 : 1; |
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Error += sizeof(glm::mediump_quat) <= sizeof(glm::highp_quat) ? 0 : 1; |
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return Error; |
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} |
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int test_quat_type() |
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{ |
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glm::quat A; |
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glm::dquat B; |
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return 0; |
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} |
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int main() |
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{ |
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int Error = 0; |
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Error += test_quat_precision(); |
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Error += test_quat_type(); |
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return Error; |
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}
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