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							190 lines
						
					
					
						
							5.4 KiB
						
					
					
				
			
		
		
	
	
							190 lines
						
					
					
						
							5.4 KiB
						
					
					
				| #define GLM_ENABLE_EXPERIMENTAL | |
| #include <glm/gtx/wrap.hpp> | |
| #include <glm/gtc/epsilon.hpp> | |
|  | |
| namespace clamp | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		float A = glm::clamp(0.5f); | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float B = glm::clamp(0.0f); | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float C = glm::clamp(1.0f); | |
| 		Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float D = glm::clamp(-0.5f); | |
| 		Error += glm::epsilonEqual(D, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float E = glm::clamp(1.5f); | |
| 		Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		glm::vec2 K = glm::clamp(glm::vec2(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec3 L = glm::clamp(glm::vec3(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec4 M = glm::clamp(glm::vec4(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec1 N = glm::clamp(glm::vec1(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace clamp | |
|  | |
| namespace repeat | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		float A = glm::repeat(0.5f); | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float B = glm::repeat(0.0f); | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float C = glm::repeat(1.0f); | |
| 		Error += glm::epsilonEqual(C, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float D = glm::repeat(-0.5f); | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float E = glm::repeat(1.5f); | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float F = glm::repeat(0.9f); | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		glm::vec2 K = glm::repeat(glm::vec2(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec3 L = glm::repeat(glm::vec3(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec4 M = glm::repeat(glm::vec4(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec1 N = glm::repeat(glm::vec1(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace repeat | |
|  | |
| namespace mirrorClamp | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		float A = glm::mirrorClamp(0.5f); | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float B = glm::mirrorClamp(0.0f); | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float C = glm::mirrorClamp(1.1f); | |
| 		Error += glm::epsilonEqual(C, 0.1f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float D = glm::mirrorClamp(-0.5f); | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float E = glm::mirrorClamp(1.5f); | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float F = glm::mirrorClamp(0.9f); | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float G = glm::mirrorClamp(3.1f); | |
| 		Error += glm::epsilonEqual(G, 0.1f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float H = glm::mirrorClamp(-3.1f); | |
| 		Error += glm::epsilonEqual(H, 0.1f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float I = glm::mirrorClamp(-0.9f); | |
| 		Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace mirrorClamp | |
|  | |
| namespace mirrorRepeat | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		float A = glm::mirrorRepeat(0.5f); | |
| 		Error += glm::epsilonEqual(A, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float B = glm::mirrorRepeat(0.0f); | |
| 		Error += glm::epsilonEqual(B, 0.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float C = glm::mirrorRepeat(1.0f); | |
| 		Error += glm::epsilonEqual(C, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float D = glm::mirrorRepeat(-0.5f); | |
| 		Error += glm::epsilonEqual(D, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float E = glm::mirrorRepeat(1.5f); | |
| 		Error += glm::epsilonEqual(E, 0.5f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float F = glm::mirrorRepeat(0.9f); | |
| 		Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float G = glm::mirrorRepeat(3.0f); | |
| 		Error += glm::epsilonEqual(G, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float H = glm::mirrorRepeat(-3.0f); | |
| 		Error += glm::epsilonEqual(H, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		float I = glm::mirrorRepeat(-1.0f); | |
| 		Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1; | |
| 
 | |
| 		glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f)); | |
| 		Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace mirrorRepeat | |
|  | |
| int main() | |
| { | |
| 	int Error(0); | |
| 
 | |
| 	Error += clamp::test(); | |
| 	Error += repeat::test(); | |
| 	Error += mirrorClamp::test(); | |
| 	Error += mirrorRepeat::test(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |