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							205 lines
						
					
					
						
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							205 lines
						
					
					
						
							6.6 KiB
						
					
					
				#include <glm/ext/vector_relational.hpp> | 
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#include <glm/ext/vector_float1.hpp> | 
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#include <glm/ext/vector_float1_precision.hpp> | 
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#include <glm/ext/vector_float2.hpp> | 
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#include <glm/ext/vector_float2_precision.hpp> | 
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#include <glm/ext/vector_float3.hpp> | 
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#include <glm/ext/vector_float3_precision.hpp> | 
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#include <glm/ext/vector_float4.hpp> | 
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#include <glm/ext/vector_float4_precision.hpp> | 
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#include <glm/ext/vector_double1.hpp> | 
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#include <glm/ext/vector_double1_precision.hpp> | 
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#include <glm/ext/vector_double2.hpp> | 
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#include <glm/ext/vector_double2_precision.hpp> | 
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#include <glm/ext/vector_double3.hpp> | 
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#include <glm/ext/vector_double3_precision.hpp> | 
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#include <glm/ext/vector_double4.hpp> | 
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#include <glm/ext/vector_double4_precision.hpp> | 
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#include <glm/ext/vector_ulp.hpp> | 
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 | 
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template <typename vecType> | 
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static int test_equal() | 
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{ | 
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	typedef typename vecType::value_type valType; | 
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 | 
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	valType const A = static_cast<valType>(1.01f); | 
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	valType const B = static_cast<valType>(1.02f); | 
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	valType const Epsilon1 = static_cast<valType>(0.1f); | 
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	valType const Epsilon2 = static_cast<valType>(0.001f); | 
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 | 
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	int Error = 0; | 
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 | 
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	Error += glm::all(glm::equal(vecType(A), vecType(B), Epsilon1)) ? 0 : 1; | 
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	Error += glm::all(glm::equal(vecType(A), vecType(B), vecType(Epsilon1))) ? 0 : 1; | 
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 | 
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	Error += !glm::any(glm::equal(vecType(A), vecType(B), Epsilon2)) ? 0 : 1; | 
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	Error += !glm::any(glm::equal(vecType(A), vecType(B), vecType(Epsilon2))) ? 0 : 1; | 
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 | 
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	return Error; | 
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} | 
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 | 
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template <typename vecType> | 
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static int test_notEqual() | 
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{ | 
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	typedef typename vecType::value_type valType; | 
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 | 
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	valType const A = static_cast<valType>(1.01f); | 
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	valType const B = static_cast<valType>(1.02f); | 
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	valType const Epsilon1 = static_cast<valType>(0.1f); | 
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	valType const Epsilon2 = static_cast<valType>(0.001f); | 
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 | 
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	int Error = 0; | 
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 | 
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	Error += glm::all(glm::notEqual(vecType(A), vecType(B), Epsilon2)) ? 0 : 1; | 
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	Error += glm::all(glm::notEqual(vecType(A), vecType(B), vecType(Epsilon2))) ? 0 : 1; | 
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 | 
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	Error += !glm::any(glm::notEqual(vecType(A), vecType(B), Epsilon1)) ? 0 : 1; | 
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	Error += !glm::any(glm::notEqual(vecType(A), vecType(B), vecType(Epsilon1))) ? 0 : 1; | 
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	return Error; | 
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} | 
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template <typename genType, typename valType> | 
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static int test_constexpr() | 
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{ | 
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#	if GLM_CONFIG_CONSTEXP == GLM_ENABLE | 
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		static_assert(glm::all(glm::equal(genType(static_cast<valType>(1.01f)), genType(static_cast<valType>(1.02f)), static_cast<valType>(0.1f))), "GLM: Failed constexpr"); | 
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#	endif | 
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	return 0; | 
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} | 
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template <typename T> | 
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static int test_equal_ulps() | 
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{ | 
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	typedef glm::vec<4, T, glm::defaultp> vec4; | 
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	T const One(1); | 
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	vec4 const Ones(1); | 
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 | 
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	int Error = 0; | 
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 | 
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	T const ULP1Plus = glm::nextFloat(One); | 
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	Error += glm::all(glm::equal(Ones, vec4(ULP1Plus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP2Plus = glm::nextFloat(ULP1Plus); | 
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	Error += !glm::all(glm::equal(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP1Minus = glm::prevFloat(One); | 
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	Error += glm::all(glm::equal(Ones, vec4(ULP1Minus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP2Minus = glm::prevFloat(ULP1Minus); | 
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	Error += !glm::all(glm::equal(Ones, vec4(ULP2Minus), 1)) ? 0 : 1; | 
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	return Error; | 
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} | 
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template <typename T> | 
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static int test_notEqual_ulps() | 
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{ | 
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	typedef glm::vec<4, T, glm::defaultp> vec4; | 
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 | 
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	T const One(1); | 
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	vec4 const Ones(1); | 
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 | 
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	int Error = 0; | 
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	T const ULP1Plus = glm::nextFloat(One); | 
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	Error += !glm::all(glm::notEqual(Ones, vec4(ULP1Plus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP2Plus = glm::nextFloat(ULP1Plus); | 
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	Error += glm::all(glm::notEqual(Ones, vec4(ULP2Plus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP1Minus = glm::prevFloat(One); | 
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	Error += !glm::all(glm::notEqual(Ones, vec4(ULP1Minus), 1)) ? 0 : 1; | 
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 | 
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	T const ULP2Minus = glm::prevFloat(ULP1Minus); | 
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	Error += glm::all(glm::notEqual(Ones, vec4(ULP2Minus), 1)) ? 0 : 1; | 
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	return Error; | 
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} | 
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 | 
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int main() | 
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{ | 
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	int Error = 0; | 
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 | 
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	Error += test_equal_ulps<float>(); | 
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	Error += test_equal_ulps<double>(); | 
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	Error += test_notEqual_ulps<float>(); | 
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	Error += test_notEqual_ulps<double>(); | 
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 | 
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	Error += test_equal<glm::vec1>(); | 
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	Error += test_equal<glm::lowp_vec1>(); | 
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	Error += test_equal<glm::mediump_vec1>(); | 
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	Error += test_equal<glm::highp_vec1>(); | 
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	Error += test_equal<glm::vec2>(); | 
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	Error += test_equal<glm::lowp_vec2>(); | 
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	Error += test_equal<glm::mediump_vec2>(); | 
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	Error += test_equal<glm::highp_vec2>(); | 
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	Error += test_equal<glm::vec3>(); | 
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	Error += test_equal<glm::lowp_vec3>(); | 
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	Error += test_equal<glm::mediump_vec3>(); | 
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	Error += test_equal<glm::highp_vec3>(); | 
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	Error += test_equal<glm::vec4>(); | 
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	Error += test_equal<glm::lowp_vec4>(); | 
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	Error += test_equal<glm::mediump_vec4>(); | 
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	Error += test_equal<glm::highp_vec4>(); | 
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 | 
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	Error += test_equal<glm::dvec1>(); | 
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	Error += test_equal<glm::lowp_dvec1>(); | 
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	Error += test_equal<glm::mediump_dvec1>(); | 
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	Error += test_equal<glm::highp_dvec1>(); | 
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	Error += test_equal<glm::dvec2>(); | 
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	Error += test_equal<glm::lowp_dvec2>(); | 
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	Error += test_equal<glm::mediump_dvec2>(); | 
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	Error += test_equal<glm::highp_dvec2>(); | 
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	Error += test_equal<glm::dvec3>(); | 
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	Error += test_equal<glm::lowp_dvec3>(); | 
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	Error += test_equal<glm::mediump_dvec3>(); | 
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	Error += test_equal<glm::highp_dvec3>(); | 
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	Error += test_equal<glm::dvec4>(); | 
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	Error += test_equal<glm::lowp_dvec4>(); | 
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	Error += test_equal<glm::mediump_dvec4>(); | 
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	Error += test_equal<glm::highp_dvec4>(); | 
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 | 
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	Error += test_notEqual<glm::vec1>(); | 
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	Error += test_notEqual<glm::lowp_vec1>(); | 
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	Error += test_notEqual<glm::mediump_vec1>(); | 
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	Error += test_notEqual<glm::highp_vec1>(); | 
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	Error += test_notEqual<glm::vec2>(); | 
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	Error += test_notEqual<glm::lowp_vec2>(); | 
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	Error += test_notEqual<glm::mediump_vec2>(); | 
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	Error += test_notEqual<glm::highp_vec2>(); | 
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	Error += test_notEqual<glm::vec3>(); | 
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	Error += test_notEqual<glm::lowp_vec3>(); | 
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	Error += test_notEqual<glm::mediump_vec3>(); | 
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	Error += test_notEqual<glm::highp_vec3>(); | 
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	Error += test_notEqual<glm::vec4>(); | 
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	Error += test_notEqual<glm::lowp_vec4>(); | 
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	Error += test_notEqual<glm::mediump_vec4>(); | 
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	Error += test_notEqual<glm::highp_vec4>(); | 
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 | 
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	Error += test_notEqual<glm::dvec1>(); | 
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	Error += test_notEqual<glm::lowp_dvec1>(); | 
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	Error += test_notEqual<glm::mediump_dvec1>(); | 
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	Error += test_notEqual<glm::highp_dvec1>(); | 
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	Error += test_notEqual<glm::dvec2>(); | 
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	Error += test_notEqual<glm::lowp_dvec2>(); | 
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	Error += test_notEqual<glm::mediump_dvec2>(); | 
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	Error += test_notEqual<glm::highp_dvec2>(); | 
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	Error += test_notEqual<glm::dvec3>(); | 
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	Error += test_notEqual<glm::lowp_dvec3>(); | 
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	Error += test_notEqual<glm::mediump_dvec3>(); | 
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	Error += test_notEqual<glm::highp_dvec3>(); | 
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	Error += test_notEqual<glm::dvec4>(); | 
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	Error += test_notEqual<glm::lowp_dvec4>(); | 
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	Error += test_notEqual<glm::mediump_dvec4>(); | 
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	Error += test_notEqual<glm::highp_dvec4>(); | 
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	Error += test_constexpr<glm::vec1, float>(); | 
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	Error += test_constexpr<glm::vec2, float>(); | 
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	Error += test_constexpr<glm::vec3, float>(); | 
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	Error += test_constexpr<glm::vec4, float>(); | 
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 | 
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	return Error; | 
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}
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