OpenGL Mathematics (GLM)
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// Boost.Units - A C++ library for zero-overhead dimensional analysis and
// unit/quantity manipulation and conversion
//
// Copyright (C) 2003-2008 Matthias Christian Schabel
// Copyright (C) 2008 Steven Watanabe
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNITS_SI_ILLUMINANCE_HPP
#define BOOST_UNITS_SI_ILLUMINANCE_HPP
#include <boost/units/systems/si/base.hpp>
#include <boost/units/physical_dimensions/illuminance.hpp>
namespace boost {
namespace units {
namespace si {
typedef unit<illuminance_dimension,si::system> illuminance;
BOOST_UNITS_STATIC_CONSTANT(lux,illuminance);
} // namespace si
} // namespace units
} // namespace boost
#endif // BOOST_UNITS_SI_ILLUMINANCE_HPP