OpenGL Mathematics (GLM)
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// Copyright (c) 2001-2011 Hartmut Kaiser
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#if !defined(BOOST_SPIRIT_KARMA_NUMERIC_FEB_23_2007_0507PM)
#define BOOST_SPIRIT_KARMA_NUMERIC_FEB_23_2007_0507PM
#if defined(_MSC_VER)
#pragma once
#endif
#include <boost/spirit/home/karma/numeric/bool.hpp>
#include <boost/spirit/home/karma/numeric/int.hpp>
#include <boost/spirit/home/karma/numeric/uint.hpp>
#include <boost/spirit/home/karma/numeric/real.hpp>
#endif