OpenGL Mathematics (GLM)
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// Copyright Sebastian Ramacher, 2007.
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_PTR_CONTAINER_SERIALIZE_PTR_SET_HPP
#define BOOST_PTR_CONTAINER_SERIALIZE_PTR_SET_HPP
#include <boost/ptr_container/detail/serialize_reversible_cont.hpp>
#include <boost/ptr_container/ptr_set.hpp>
namespace boost
{
namespace serialization
{
template<class Archive, class T, class CloneAllocator, class Allocator>
void serialize(Archive& ar, ptr_set<T, CloneAllocator, Allocator>& c, const unsigned int version)
{
split_free(ar, c, version);
}
template<class Archive, class T, class CloneAllocator, class Allocator>
void serialize(Archive& ar, ptr_multiset<T, CloneAllocator, Allocator>& c, const unsigned int version)
{
split_free(ar, c, version);
}
} // namespace serialization
} // namespace boost
#endif