OpenGL Mathematics (GLM)
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// Copyright Sebastian Ramacher, 2007.
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_PTR_CONTAINER_SERIALIZE_HPP
#define BOOST_PTR_CONTAINER_SERIALIZE_HPP
#include <boost/ptr_container/serialize_ptr_array.hpp>
#include <boost/ptr_container/serialize_ptr_deque.hpp>
#include <boost/ptr_container/serialize_ptr_list.hpp>
#include <boost/ptr_container/serialize_ptr_map.hpp>
#include <boost/ptr_container/serialize_ptr_set.hpp>
#include <boost/ptr_container/serialize_ptr_vector.hpp>
#include <boost/ptr_container/serialize_ptr_unordered_set.hpp>
#include <boost/ptr_container/serialize_ptr_unordered_map.hpp>
#include <boost/ptr_container/serialize_ptr_circular_buffer.hpp>
#endif