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909 lines
37 KiB
909 lines
37 KiB
///////////////////////////////////////////////////////////////////////////// |
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// |
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// (C) Copyright Olaf Krzikalla 2004-2006. |
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// (C) Copyright Ion Gaztanaga 2006-2009. |
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// |
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// Distributed under the Boost Software License, Version 1.0. |
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// (See accompanying file LICENSE_1_0.txt or copy at |
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// http://www.boost.org/LICENSE_1_0.txt) |
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// |
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// See http://www.boost.org/libs/intrusive for documentation. |
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// |
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///////////////////////////////////////////////////////////////////////////// |
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// The internal implementation of red-black trees is based on that of SGI STL |
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// stl_tree.h file: |
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// |
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// Copyright (c) 1996,1997 |
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// Silicon Graphics Computer Systems, Inc. |
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// |
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// Permission to use, copy, modify, distribute and sell this software |
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// and its documentation for any purpose is hereby granted without fee, |
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// provided that the above copyright notice appear in all copies and |
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// that both that copyright notice and this permission notice appear |
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// in supporting documentation. Silicon Graphics makes no |
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// representations about the suitability of this software for any |
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// purpose. It is provided "as is" without express or implied warranty. |
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// |
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// |
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// Copyright (c) 1994 |
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// Hewlett-Packard Company |
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// |
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// Permission to use, copy, modify, distribute and sell this software |
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// and its documentation for any purpose is hereby granted without fee, |
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// provided that the above copyright notice appear in all copies and |
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// that both that copyright notice and this permission notice appear |
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// in supporting documentation. Hewlett-Packard Company makes no |
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// representations about the suitability of this software for any |
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// purpose. It is provided "as is" without express or implied warranty. |
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// |
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// The tree destruction algorithm is based on Julienne Walker and The EC Team code: |
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// |
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// This code is in the public domain. Anyone may use it or change it in any way that |
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// they see fit. The author assumes no responsibility for damages incurred through |
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// use of the original code or any variations thereof. |
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// |
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// It is requested, but not required, that due credit is given to the original author |
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// and anyone who has modified the code through a header comment, such as this one. |
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#ifndef BOOST_INTRUSIVE_RBTREE_ALGORITHMS_HPP |
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#define BOOST_INTRUSIVE_RBTREE_ALGORITHMS_HPP |
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#include <boost/intrusive/detail/config_begin.hpp> |
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#include <cstddef> |
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#include <boost/intrusive/intrusive_fwd.hpp> |
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#include <boost/intrusive/detail/assert.hpp> |
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#include <boost/intrusive/detail/utilities.hpp> |
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#include <boost/intrusive/detail/tree_algorithms.hpp> |
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namespace boost { |
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namespace intrusive { |
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|
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//! rbtree_algorithms provides basic algorithms to manipulate |
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//! nodes forming a red-black tree. The insertion and deletion algorithms are |
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//! based on those in Cormen, Leiserson, and Rivest, Introduction to Algorithms |
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//! (MIT Press, 1990), except that |
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//! |
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//! (1) the header node is maintained with links not only to the root |
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//! but also to the leftmost node of the tree, to enable constant time |
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//! begin(), and to the rightmost node of the tree, to enable linear time |
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//! performance when used with the generic set algorithms (set_union, |
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//! etc.); |
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//! |
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//! (2) when a node being deleted has two children its successor node is |
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//! relinked into its place, rather than copied, so that the only |
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//! pointers invalidated are those referring to the deleted node. |
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//! |
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//! rbtree_algorithms is configured with a NodeTraits class, which encapsulates the |
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//! information about the node to be manipulated. NodeTraits must support the |
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//! following interface: |
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//! |
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//! <b>Typedefs</b>: |
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//! |
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//! <tt>node</tt>: The type of the node that forms the circular list |
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//! |
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//! <tt>node_ptr</tt>: A pointer to a node |
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//! |
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//! <tt>const_node_ptr</tt>: A pointer to a const node |
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//! |
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//! <tt>color</tt>: The type that can store the color of a node |
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//! |
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//! <b>Static functions</b>: |
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//! |
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//! <tt>static node_ptr get_parent(const_node_ptr n);</tt> |
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//! |
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//! <tt>static void set_parent(node_ptr n, node_ptr parent);</tt> |
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//! |
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//! <tt>static node_ptr get_left(const_node_ptr n);</tt> |
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//! |
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//! <tt>static void set_left(node_ptr n, node_ptr left);</tt> |
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//! |
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//! <tt>static node_ptr get_right(const_node_ptr n);</tt> |
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//! |
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//! <tt>static void set_right(node_ptr n, node_ptr right);</tt> |
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//! |
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//! <tt>static color get_color(const_node_ptr n);</tt> |
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//! |
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//! <tt>static void set_color(node_ptr n, color c);</tt> |
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//! |
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//! <tt>static color black();</tt> |
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//! |
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//! <tt>static color red();</tt> |
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template<class NodeTraits> |
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class rbtree_algorithms |
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{ |
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public: |
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typedef NodeTraits node_traits; |
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typedef typename NodeTraits::node node; |
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typedef typename NodeTraits::node_ptr node_ptr; |
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typedef typename NodeTraits::const_node_ptr const_node_ptr; |
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typedef typename NodeTraits::color color; |
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/// @cond |
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private: |
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typedef detail::tree_algorithms<NodeTraits> tree_algorithms; |
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template<class F> |
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struct rbtree_node_cloner |
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: private detail::ebo_functor_holder<F> |
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{ |
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typedef detail::ebo_functor_holder<F> base_t; |
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rbtree_node_cloner(F f) |
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: base_t(f) |
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{} |
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node_ptr operator()(node_ptr p) |
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{ |
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node_ptr n = base_t::get()(p); |
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NodeTraits::set_color(n, NodeTraits::get_color(p)); |
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return n; |
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} |
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}; |
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struct rbtree_erase_fixup |
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{ |
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void operator()(node_ptr to_erase, node_ptr successor) |
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{ |
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//Swap color of y and z |
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color tmp(NodeTraits::get_color(successor)); |
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NodeTraits::set_color(successor, NodeTraits::get_color(to_erase)); |
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NodeTraits::set_color(to_erase, tmp); |
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} |
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}; |
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static node_ptr uncast(const_node_ptr ptr) |
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{ |
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return node_ptr(const_cast<node*>(::boost::intrusive::detail::boost_intrusive_get_pointer(ptr))); |
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} |
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/// @endcond |
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public: |
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static node_ptr begin_node(const_node_ptr header) |
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{ return tree_algorithms::begin_node(header); } |
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static node_ptr end_node(const_node_ptr header) |
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{ return tree_algorithms::end_node(header); } |
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//! This type is the information that will be |
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//! filled by insert_unique_check |
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typedef typename tree_algorithms::insert_commit_data insert_commit_data; |
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//! <b>Requires</b>: header1 and header2 must be the header nodes |
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//! of two trees. |
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//! |
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//! <b>Effects</b>: Swaps two trees. After the function header1 will contain |
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//! links to the second tree and header2 will have links to the first tree. |
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//! |
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//! <b>Complexity</b>: Constant. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static void swap_tree(node_ptr header1, node_ptr header2) |
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{ return tree_algorithms::swap_tree(header1, header2); } |
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//! <b>Requires</b>: node1 and node2 can't be header nodes |
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//! of two trees. |
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//! |
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//! <b>Effects</b>: Swaps two nodes. After the function node1 will be inserted |
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//! in the position node2 before the function. node2 will be inserted in the |
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//! position node1 had before the function. |
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//! |
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//! <b>Complexity</b>: Logarithmic. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Note</b>: This function will break container ordering invariants if |
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//! node1 and node2 are not equivalent according to the ordering rules. |
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//! |
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//!Experimental function |
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static void swap_nodes(node_ptr node1, node_ptr node2) |
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{ |
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if(node1 == node2) |
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return; |
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node_ptr header1(tree_algorithms::get_header(node1)), header2(tree_algorithms::get_header(node2)); |
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swap_nodes(node1, header1, node2, header2); |
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} |
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//! <b>Requires</b>: node1 and node2 can't be header nodes |
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//! of two trees with header header1 and header2. |
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//! |
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//! <b>Effects</b>: Swaps two nodes. After the function node1 will be inserted |
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//! in the position node2 before the function. node2 will be inserted in the |
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//! position node1 had before the function. |
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//! |
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//! <b>Complexity</b>: Constant. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Note</b>: This function will break container ordering invariants if |
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//! node1 and node2 are not equivalent according to the ordering rules. |
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//! |
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//!Experimental function |
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static void swap_nodes(node_ptr node1, node_ptr header1, node_ptr node2, node_ptr header2) |
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{ |
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if(node1 == node2) return; |
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tree_algorithms::swap_nodes(node1, header1, node2, header2); |
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//Swap color |
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color c = NodeTraits::get_color(node1); |
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NodeTraits::set_color(node1, NodeTraits::get_color(node2)); |
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NodeTraits::set_color(node2, c); |
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} |
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//! <b>Requires</b>: node_to_be_replaced must be inserted in a tree |
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//! and new_node must not be inserted in a tree. |
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//! |
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//! <b>Effects</b>: Replaces node_to_be_replaced in its position in the |
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//! tree with new_node. The tree does not need to be rebalanced |
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//! |
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//! <b>Complexity</b>: Logarithmic. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Note</b>: This function will break container ordering invariants if |
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//! new_node is not equivalent to node_to_be_replaced according to the |
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//! ordering rules. This function is faster than erasing and inserting |
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//! the node, since no rebalancing and comparison is needed. |
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//! |
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//!Experimental function |
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static void replace_node(node_ptr node_to_be_replaced, node_ptr new_node) |
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{ |
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if(node_to_be_replaced == new_node) |
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return; |
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replace_node(node_to_be_replaced, tree_algorithms::get_header(node_to_be_replaced), new_node); |
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} |
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//! <b>Requires</b>: node_to_be_replaced must be inserted in a tree |
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//! with header "header" and new_node must not be inserted in a tree. |
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//! |
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//! <b>Effects</b>: Replaces node_to_be_replaced in its position in the |
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//! tree with new_node. The tree does not need to be rebalanced |
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//! |
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//! <b>Complexity</b>: Constant. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Note</b>: This function will break container ordering invariants if |
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//! new_node is not equivalent to node_to_be_replaced according to the |
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//! ordering rules. This function is faster than erasing and inserting |
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//! the node, since no rebalancing or comparison is needed. |
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//! |
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//!Experimental function |
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static void replace_node(node_ptr node_to_be_replaced, node_ptr header, node_ptr new_node) |
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{ |
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tree_algorithms::replace_node(node_to_be_replaced, header, new_node); |
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NodeTraits::set_color(new_node, NodeTraits::get_color(node_to_be_replaced)); |
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} |
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//! <b>Requires</b>: node is a tree node but not the header. |
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//! |
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//! <b>Effects</b>: Unlinks the node and rebalances the tree. |
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//! |
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//! <b>Complexity</b>: Average complexity is constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static void unlink(node_ptr node) |
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{ |
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node_ptr x = NodeTraits::get_parent(node); |
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if(x){ |
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while(!is_header(x)) |
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x = NodeTraits::get_parent(x); |
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erase(x, node); |
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} |
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} |
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//! <b>Requires</b>: header is the header of a tree. |
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//! |
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//! <b>Effects</b>: Unlinks the leftmost node from the tree, and |
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//! updates the header link to the new leftmost node. |
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//! |
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//! <b>Complexity</b>: Average complexity is constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Notes</b>: This function breaks the tree and the tree can |
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//! only be used for more unlink_leftmost_without_rebalance calls. |
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//! This function is normally used to achieve a step by step |
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//! controlled destruction of the tree. |
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static node_ptr unlink_leftmost_without_rebalance(node_ptr header) |
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{ return tree_algorithms::unlink_leftmost_without_rebalance(header); } |
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//! <b>Requires</b>: node is a node of the tree or an node initialized |
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//! by init(...). |
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//! |
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//! <b>Effects</b>: Returns true if the node is initialized by init(). |
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//! |
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//! <b>Complexity</b>: Constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static bool unique(const_node_ptr node) |
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{ return tree_algorithms::unique(node); } |
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//! <b>Requires</b>: node is a node of the tree but it's not the header. |
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//! |
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//! <b>Effects</b>: Returns the number of nodes of the subtree. |
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//! |
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//! <b>Complexity</b>: Linear time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static std::size_t count(const_node_ptr node) |
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{ return tree_algorithms::count(node); } |
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//! <b>Requires</b>: header is the header node of the tree. |
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//! |
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//! <b>Effects</b>: Returns the number of nodes above the header. |
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//! |
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//! <b>Complexity</b>: Linear time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static std::size_t size(const_node_ptr header) |
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{ return tree_algorithms::size(header); } |
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//! <b>Requires</b>: p is a node from the tree except the header. |
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//! |
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//! <b>Effects</b>: Returns the next node of the tree. |
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//! |
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//! <b>Complexity</b>: Average constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static node_ptr next_node(node_ptr p) |
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{ return tree_algorithms::next_node(p); } |
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//! <b>Requires</b>: p is a node from the tree except the leftmost node. |
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//! |
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//! <b>Effects</b>: Returns the previous node of the tree. |
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//! |
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//! <b>Complexity</b>: Average constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static node_ptr prev_node(node_ptr p) |
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{ return tree_algorithms::prev_node(p); } |
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//! <b>Requires</b>: node must not be part of any tree. |
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//! |
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//! <b>Effects</b>: After the function unique(node) == true. |
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//! |
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//! <b>Complexity</b>: Constant. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Nodes</b>: If node is inserted in a tree, this function corrupts the tree. |
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static void init(node_ptr node) |
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{ tree_algorithms::init(node); } |
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//! <b>Requires</b>: node must not be part of any tree. |
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//! |
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//! <b>Effects</b>: Initializes the header to represent an empty tree. |
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//! unique(header) == true. |
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//! |
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//! <b>Complexity</b>: Constant. |
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//! |
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//! <b>Throws</b>: Nothing. |
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//! |
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//! <b>Nodes</b>: If node is inserted in a tree, this function corrupts the tree. |
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static void init_header(node_ptr header) |
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{ |
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tree_algorithms::init_header(header); |
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NodeTraits::set_color(header, NodeTraits::red()); |
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} |
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//! <b>Requires</b>: header must be the header of a tree, z a node |
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//! of that tree and z != header. |
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//! |
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//! <b>Effects</b>: Erases node "z" from the tree with header "header". |
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//! |
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//! <b>Complexity</b>: Amortized constant time. |
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//! |
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//! <b>Throws</b>: Nothing. |
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static node_ptr erase(node_ptr header, node_ptr z) |
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{ |
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typename tree_algorithms::data_for_rebalance info; |
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tree_algorithms::erase(header, z, rbtree_erase_fixup(), info); |
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node_ptr x = info.x; |
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node_ptr x_parent = info.x_parent; |
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//Rebalance rbtree |
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if(NodeTraits::get_color(z) != NodeTraits::red()){ |
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rebalance_after_erasure(header, x, x_parent); |
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} |
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return z; |
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} |
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//! <b>Requires</b>: "cloner" must be a function |
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//! object taking a node_ptr and returning a new cloned node of it. "disposer" must |
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//! take a node_ptr and shouldn't throw. |
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//! |
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//! <b>Effects</b>: First empties target tree calling |
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//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the tree |
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//! except the header. |
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//! |
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//! Then, duplicates the entire tree pointed by "source_header" cloning each |
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//! source node with <tt>node_ptr Cloner::operator()(node_ptr)</tt> to obtain |
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//! the nodes of the target tree. If "cloner" throws, the cloned target nodes |
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//! are disposed using <tt>void disposer(node_ptr)</tt>. |
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//! |
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//! <b>Complexity</b>: Linear to the number of element of the source tree plus the. |
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//! number of elements of tree target tree when calling this function. |
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//! |
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//! <b>Throws</b>: If cloner functor throws. If this happens target nodes are disposed. |
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template <class Cloner, class Disposer> |
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static void clone |
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(const_node_ptr source_header, node_ptr target_header, Cloner cloner, Disposer disposer) |
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{ |
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rbtree_node_cloner<Cloner> new_cloner(cloner); |
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tree_algorithms::clone(source_header, target_header, new_cloner, disposer); |
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} |
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//! <b>Requires</b>: "disposer" must be an object function |
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//! taking a node_ptr parameter and shouldn't throw. |
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//! |
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//! <b>Effects</b>: Empties the target tree calling |
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//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the tree |
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//! except the header. |
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//! |
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//! <b>Complexity</b>: Linear to the number of element of the source tree plus the. |
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//! number of elements of tree target tree when calling this function. |
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//! |
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//! <b>Throws</b>: If cloner functor throws. If this happens target nodes are disposed. |
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template<class Disposer> |
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static void clear_and_dispose(node_ptr header, Disposer disposer) |
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{ tree_algorithms::clear_and_dispose(header, disposer); } |
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//! <b>Requires</b>: "header" must be the header node of a tree. |
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//! KeyNodePtrCompare is a function object that induces a strict weak |
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//! ordering compatible with the strict weak ordering used to create the |
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//! the tree. KeyNodePtrCompare can compare KeyType with tree's node_ptrs. |
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//! |
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//! <b>Effects</b>: Returns an node_ptr to the first element that is |
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//! not less than "key" according to "comp" or "header" if that element does |
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//! not exist. |
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//! |
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//! <b>Complexity</b>: Logarithmic. |
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//! |
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//! <b>Throws</b>: If "comp" throws. |
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template<class KeyType, class KeyNodePtrCompare> |
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static node_ptr lower_bound |
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(const_node_ptr header, const KeyType &key, KeyNodePtrCompare comp) |
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{ return tree_algorithms::lower_bound(header, key, comp); } |
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//! <b>Requires</b>: "header" must be the header node of a tree. |
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//! KeyNodePtrCompare is a function object that induces a strict weak |
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//! ordering compatible with the strict weak ordering used to create the |
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//! the tree. KeyNodePtrCompare can compare KeyType with tree's node_ptrs. |
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//! |
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//! <b>Effects</b>: Returns an node_ptr to the first element that is greater |
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//! than "key" according to "comp" or "header" if that element does not exist. |
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//! |
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//! <b>Complexity</b>: Logarithmic. |
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//! |
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//! <b>Throws</b>: If "comp" throws. |
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template<class KeyType, class KeyNodePtrCompare> |
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static node_ptr upper_bound |
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(const_node_ptr header, const KeyType &key, KeyNodePtrCompare comp) |
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{ return tree_algorithms::upper_bound(header, key, comp); } |
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//! <b>Requires</b>: "header" must be the header node of a tree. |
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//! KeyNodePtrCompare is a function object that induces a strict weak |
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//! ordering compatible with the strict weak ordering used to create the |
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//! the tree. KeyNodePtrCompare can compare KeyType with tree's node_ptrs. |
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//! |
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//! <b>Effects</b>: Returns an node_ptr to the element that is equivalent to |
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//! "key" according to "comp" or "header" if that element does not exist. |
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//! |
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//! <b>Complexity</b>: Logarithmic. |
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//! |
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//! <b>Throws</b>: If "comp" throws. |
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template<class KeyType, class KeyNodePtrCompare> |
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static node_ptr find |
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(const_node_ptr header, const KeyType &key, KeyNodePtrCompare comp) |
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{ return tree_algorithms::find(header, key, comp); } |
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//! <b>Requires</b>: "header" must be the header node of a tree. |
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//! KeyNodePtrCompare is a function object that induces a strict weak |
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//! ordering compatible with the strict weak ordering used to create the |
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//! the tree. KeyNodePtrCompare can compare KeyType with tree's node_ptrs. |
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//! |
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//! <b>Effects</b>: Returns an a pair of node_ptr delimiting a range containing |
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//! all elements that are equivalent to "key" according to "comp" or an |
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//! empty range that indicates the position where those elements would be |
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//! if they there are no equivalent elements. |
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//! |
|
//! <b>Complexity</b>: Logarithmic. |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
template<class KeyType, class KeyNodePtrCompare> |
|
static std::pair<node_ptr, node_ptr> equal_range |
|
(const_node_ptr header, const KeyType &key, KeyNodePtrCompare comp) |
|
{ return tree_algorithms::equal_range(header, key, comp); } |
|
|
|
//! <b>Requires</b>: "h" must be the header node of a tree. |
|
//! NodePtrCompare is a function object that induces a strict weak |
|
//! ordering compatible with the strict weak ordering used to create the |
|
//! the tree. NodePtrCompare compares two node_ptrs. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree before the upper bound |
|
//! according to "comp". |
|
//! |
|
//! <b>Complexity</b>: Average complexity for insert element is at |
|
//! most logarithmic. |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
template<class NodePtrCompare> |
|
static node_ptr insert_equal_upper_bound |
|
(node_ptr h, node_ptr new_node, NodePtrCompare comp) |
|
{ |
|
tree_algorithms::insert_equal_upper_bound(h, new_node, comp); |
|
rebalance_after_insertion(h, new_node); |
|
return new_node; |
|
} |
|
|
|
//! <b>Requires</b>: "h" must be the header node of a tree. |
|
//! NodePtrCompare is a function object that induces a strict weak |
|
//! ordering compatible with the strict weak ordering used to create the |
|
//! the tree. NodePtrCompare compares two node_ptrs. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree before the lower bound |
|
//! according to "comp". |
|
//! |
|
//! <b>Complexity</b>: Average complexity for insert element is at |
|
//! most logarithmic. |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
template<class NodePtrCompare> |
|
static node_ptr insert_equal_lower_bound |
|
(node_ptr h, node_ptr new_node, NodePtrCompare comp) |
|
{ |
|
tree_algorithms::insert_equal_lower_bound(h, new_node, comp); |
|
rebalance_after_insertion(h, new_node); |
|
return new_node; |
|
} |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! NodePtrCompare is a function object that induces a strict weak |
|
//! ordering compatible with the strict weak ordering used to create the |
|
//! the tree. NodePtrCompare compares two node_ptrs. "hint" is node from |
|
//! the "header"'s tree. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree, using "hint" as a hint to |
|
//! where it will be inserted. If "hint" is the upper_bound |
|
//! the insertion takes constant time (two comparisons in the worst case). |
|
//! |
|
//! <b>Complexity</b>: Logarithmic in general, but it is amortized |
|
//! constant time if new_node is inserted immediately before "hint". |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
template<class NodePtrCompare> |
|
static node_ptr insert_equal |
|
(node_ptr header, node_ptr hint, node_ptr new_node, NodePtrCompare comp) |
|
{ |
|
tree_algorithms::insert_equal(header, hint, new_node, comp); |
|
rebalance_after_insertion(header, new_node); |
|
return new_node; |
|
} |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! "pos" must be a valid iterator or header (end) node. |
|
//! "pos" must be an iterator pointing to the successor to "new_node" |
|
//! once inserted according to the order of already inserted nodes. This function does not |
|
//! check "pos" and this precondition must be guaranteed by the caller. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree before "pos". |
|
//! |
|
//! <b>Complexity</b>: Constant-time. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
//! |
|
//! <b>Note</b>: If "pos" is not the successor of the newly inserted "new_node" |
|
//! tree invariants might be broken. |
|
static node_ptr insert_before |
|
(node_ptr header, node_ptr pos, node_ptr new_node) |
|
{ |
|
tree_algorithms::insert_before(header, pos, new_node); |
|
rebalance_after_insertion(header, new_node); |
|
return new_node; |
|
} |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! "new_node" must be, according to the used ordering no less than the |
|
//! greatest inserted key. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree before "pos". |
|
//! |
|
//! <b>Complexity</b>: Constant-time. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
//! |
|
//! <b>Note</b>: If "new_node" is less than the greatest inserted key |
|
//! tree invariants are broken. This function is slightly faster than |
|
//! using "insert_before". |
|
static void push_back(node_ptr header, node_ptr new_node) |
|
{ |
|
tree_algorithms::push_back(header, new_node); |
|
rebalance_after_insertion(header, new_node); |
|
} |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! "new_node" must be, according to the used ordering, no greater than the |
|
//! lowest inserted key. |
|
//! |
|
//! <b>Effects</b>: Inserts new_node into the tree before "pos". |
|
//! |
|
//! <b>Complexity</b>: Constant-time. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
//! |
|
//! <b>Note</b>: If "new_node" is greater than the lowest inserted key |
|
//! tree invariants are broken. This function is slightly faster than |
|
//! using "insert_before". |
|
static void push_front(node_ptr header, node_ptr new_node) |
|
{ |
|
tree_algorithms::push_front(header, new_node); |
|
rebalance_after_insertion(header, new_node); |
|
} |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! KeyNodePtrCompare is a function object that induces a strict weak |
|
//! ordering compatible with the strict weak ordering used to create the |
|
//! the tree. NodePtrCompare compares KeyType with a node_ptr. |
|
//! |
|
//! <b>Effects</b>: Checks if there is an equivalent node to "key" in the |
|
//! tree according to "comp" and obtains the needed information to realize |
|
//! a constant-time node insertion if there is no equivalent node. |
|
//! |
|
//! <b>Returns</b>: If there is an equivalent value |
|
//! returns a pair containing a node_ptr to the already present node |
|
//! and false. If there is not equivalent key can be inserted returns true |
|
//! in the returned pair's boolean and fills "commit_data" that is meant to |
|
//! be used with the "insert_commit" function to achieve a constant-time |
|
//! insertion function. |
|
//! |
|
//! <b>Complexity</b>: Average complexity is at most logarithmic. |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
//! |
|
//! <b>Notes</b>: This function is used to improve performance when constructing |
|
//! a node is expensive and the user does not want to have two equivalent nodes |
|
//! in the tree: if there is an equivalent value |
|
//! the constructed object must be discarded. Many times, the part of the |
|
//! node that is used to impose the order is much cheaper to construct |
|
//! than the node and this function offers the possibility to use that part |
|
//! to check if the insertion will be successful. |
|
//! |
|
//! If the check is successful, the user can construct the node and use |
|
//! "insert_commit" to insert the node in constant-time. This gives a total |
|
//! logarithmic complexity to the insertion: check(O(log(N)) + commit(O(1)). |
|
//! |
|
//! "commit_data" remains valid for a subsequent "insert_unique_commit" only |
|
//! if no more objects are inserted or erased from the set. |
|
template<class KeyType, class KeyNodePtrCompare> |
|
static std::pair<node_ptr, bool> insert_unique_check |
|
(const_node_ptr header, const KeyType &key |
|
,KeyNodePtrCompare comp, insert_commit_data &commit_data) |
|
{ return tree_algorithms::insert_unique_check(header, key, comp, commit_data); } |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! KeyNodePtrCompare is a function object that induces a strict weak |
|
//! ordering compatible with the strict weak ordering used to create the |
|
//! the tree. NodePtrCompare compares KeyType with a node_ptr. |
|
//! "hint" is node from the "header"'s tree. |
|
//! |
|
//! <b>Effects</b>: Checks if there is an equivalent node to "key" in the |
|
//! tree according to "comp" using "hint" as a hint to where it should be |
|
//! inserted and obtains the needed information to realize |
|
//! a constant-time node insertion if there is no equivalent node. |
|
//! If "hint" is the upper_bound the function has constant time |
|
//! complexity (two comparisons in the worst case). |
|
//! |
|
//! <b>Returns</b>: If there is an equivalent value |
|
//! returns a pair containing a node_ptr to the already present node |
|
//! and false. If there is not equivalent key can be inserted returns true |
|
//! in the returned pair's boolean and fills "commit_data" that is meant to |
|
//! be used with the "insert_commit" function to achieve a constant-time |
|
//! insertion function. |
|
//! |
|
//! <b>Complexity</b>: Average complexity is at most logarithmic, but it is |
|
//! amortized constant time if new_node should be inserted immediately before "hint". |
|
//! |
|
//! <b>Throws</b>: If "comp" throws. |
|
//! |
|
//! <b>Notes</b>: This function is used to improve performance when constructing |
|
//! a node is expensive and the user does not want to have two equivalent nodes |
|
//! in the tree: if there is an equivalent value |
|
//! the constructed object must be discarded. Many times, the part of the |
|
//! node that is used to impose the order is much cheaper to construct |
|
//! than the node and this function offers the possibility to use that part |
|
//! to check if the insertion will be successful. |
|
//! |
|
//! If the check is successful, the user can construct the node and use |
|
//! "insert_commit" to insert the node in constant-time. This gives a total |
|
//! logarithmic complexity to the insertion: check(O(log(N)) + commit(O(1)). |
|
//! |
|
//! "commit_data" remains valid for a subsequent "insert_unique_commit" only |
|
//! if no more objects are inserted or erased from the set. |
|
template<class KeyType, class KeyNodePtrCompare> |
|
static std::pair<node_ptr, bool> insert_unique_check |
|
(const_node_ptr header, node_ptr hint, const KeyType &key |
|
,KeyNodePtrCompare comp, insert_commit_data &commit_data) |
|
{ return tree_algorithms::insert_unique_check(header, hint, key, comp, commit_data); } |
|
|
|
//! <b>Requires</b>: "header" must be the header node of a tree. |
|
//! "commit_data" must have been obtained from a previous call to |
|
//! "insert_unique_check". No objects should have been inserted or erased |
|
//! from the set between the "insert_unique_check" that filled "commit_data" |
|
//! and the call to "insert_commit". |
|
//! |
|
//! |
|
//! <b>Effects</b>: Inserts new_node in the set using the information obtained |
|
//! from the "commit_data" that a previous "insert_check" filled. |
|
//! |
|
//! <b>Complexity</b>: Constant time. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
//! |
|
//! <b>Notes</b>: This function has only sense if a "insert_unique_check" has been |
|
//! previously executed to fill "commit_data". No value should be inserted or |
|
//! erased between the "insert_check" and "insert_commit" calls. |
|
static void insert_unique_commit |
|
(node_ptr header, node_ptr new_value, const insert_commit_data &commit_data) |
|
{ |
|
tree_algorithms::insert_unique_commit(header, new_value, commit_data); |
|
rebalance_after_insertion(header, new_value); |
|
} |
|
|
|
//! <b>Requires</b>: "n" must be a node inserted in a tree. |
|
//! |
|
//! <b>Effects</b>: Returns a pointer to the header node of the tree. |
|
//! |
|
//! <b>Complexity</b>: Logarithmic. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
static node_ptr get_header(node_ptr n) |
|
{ return tree_algorithms::get_header(n); } |
|
|
|
/// @cond |
|
private: |
|
|
|
//! <b>Requires</b>: p is a node of a tree. |
|
//! |
|
//! <b>Effects</b>: Returns true if p is the header of the tree. |
|
//! |
|
//! <b>Complexity</b>: Constant. |
|
//! |
|
//! <b>Throws</b>: Nothing. |
|
static bool is_header(const_node_ptr p) |
|
{ |
|
return NodeTraits::get_color(p) == NodeTraits::red() && |
|
tree_algorithms::is_header(p); |
|
//return NodeTraits::get_color(p) == NodeTraits::red() && |
|
// NodeTraits::get_parent(NodeTraits::get_parent(p)) == p; |
|
} |
|
|
|
static void rebalance_after_erasure(node_ptr header, node_ptr x, node_ptr x_parent) |
|
{ |
|
while(x != NodeTraits::get_parent(header) && (x == 0 || NodeTraits::get_color(x) == NodeTraits::black())){ |
|
if(x == NodeTraits::get_left(x_parent)){ |
|
node_ptr w = NodeTraits::get_right(x_parent); |
|
if(NodeTraits::get_color(w) == NodeTraits::red()){ |
|
NodeTraits::set_color(w, NodeTraits::black()); |
|
NodeTraits::set_color(x_parent, NodeTraits::red()); |
|
tree_algorithms::rotate_left(x_parent, header); |
|
w = NodeTraits::get_right(x_parent); |
|
} |
|
if((NodeTraits::get_left(w) == 0 || NodeTraits::get_color(NodeTraits::get_left(w)) == NodeTraits::black()) && |
|
(NodeTraits::get_right(w) == 0 || NodeTraits::get_color(NodeTraits::get_right(w)) == NodeTraits::black())){ |
|
NodeTraits::set_color(w, NodeTraits::red()); |
|
x = x_parent; |
|
x_parent = NodeTraits::get_parent(x_parent); |
|
} |
|
else { |
|
if(NodeTraits::get_right(w) == 0 || NodeTraits::get_color(NodeTraits::get_right(w)) == NodeTraits::black()){ |
|
NodeTraits::set_color(NodeTraits::get_left(w), NodeTraits::black()); |
|
NodeTraits::set_color(w, NodeTraits::red()); |
|
tree_algorithms::rotate_right(w, header); |
|
w = NodeTraits::get_right(x_parent); |
|
} |
|
NodeTraits::set_color(w, NodeTraits::get_color(x_parent)); |
|
NodeTraits::set_color(x_parent, NodeTraits::black()); |
|
if(NodeTraits::get_right(w)) |
|
NodeTraits::set_color(NodeTraits::get_right(w), NodeTraits::black()); |
|
tree_algorithms::rotate_left(x_parent, header); |
|
break; |
|
} |
|
} |
|
else { |
|
// same as above, with right_ <-> left_. |
|
node_ptr w = NodeTraits::get_left(x_parent); |
|
if(NodeTraits::get_color(w) == NodeTraits::red()){ |
|
NodeTraits::set_color(w, NodeTraits::black()); |
|
NodeTraits::set_color(x_parent, NodeTraits::red()); |
|
tree_algorithms::rotate_right(x_parent, header); |
|
w = NodeTraits::get_left(x_parent); |
|
} |
|
if((NodeTraits::get_right(w) == 0 || NodeTraits::get_color(NodeTraits::get_right(w)) == NodeTraits::black()) && |
|
(NodeTraits::get_left(w) == 0 || NodeTraits::get_color(NodeTraits::get_left(w)) == NodeTraits::black())){ |
|
NodeTraits::set_color(w, NodeTraits::red()); |
|
x = x_parent; |
|
x_parent = NodeTraits::get_parent(x_parent); |
|
} |
|
else { |
|
if(NodeTraits::get_left(w) == 0 || NodeTraits::get_color(NodeTraits::get_left(w)) == NodeTraits::black()){ |
|
NodeTraits::set_color(NodeTraits::get_right(w), NodeTraits::black()); |
|
NodeTraits::set_color(w, NodeTraits::red()); |
|
tree_algorithms::rotate_left(w, header); |
|
w = NodeTraits::get_left(x_parent); |
|
} |
|
NodeTraits::set_color(w, NodeTraits::get_color(x_parent)); |
|
NodeTraits::set_color(x_parent, NodeTraits::black()); |
|
if(NodeTraits::get_left(w)) |
|
NodeTraits::set_color(NodeTraits::get_left(w), NodeTraits::black()); |
|
tree_algorithms::rotate_right(x_parent, header); |
|
break; |
|
} |
|
} |
|
} |
|
if(x) |
|
NodeTraits::set_color(x, NodeTraits::black()); |
|
} |
|
|
|
|
|
static void rebalance_after_insertion(node_ptr header, node_ptr p) |
|
{ |
|
NodeTraits::set_color(p, NodeTraits::red()); |
|
while(p != NodeTraits::get_parent(header) && NodeTraits::get_color(NodeTraits::get_parent(p)) == NodeTraits::red()){ |
|
node_ptr p_parent(NodeTraits::get_parent(p)); |
|
node_ptr p_parent_parent(NodeTraits::get_parent(p_parent)); |
|
if(tree_algorithms::is_left_child(p_parent)){ |
|
node_ptr x = NodeTraits::get_right(p_parent_parent); |
|
if(x && NodeTraits::get_color(x) == NodeTraits::red()){ |
|
NodeTraits::set_color(p_parent, NodeTraits::black()); |
|
NodeTraits::set_color(p_parent_parent, NodeTraits::red()); |
|
NodeTraits::set_color(x, NodeTraits::black()); |
|
p = p_parent_parent; |
|
} |
|
else { |
|
if(!tree_algorithms::is_left_child(p)){ |
|
p = p_parent; |
|
tree_algorithms::rotate_left(p, header); |
|
} |
|
node_ptr new_p_parent(NodeTraits::get_parent(p)); |
|
node_ptr new_p_parent_parent(NodeTraits::get_parent(new_p_parent)); |
|
NodeTraits::set_color(new_p_parent, NodeTraits::black()); |
|
NodeTraits::set_color(new_p_parent_parent, NodeTraits::red()); |
|
tree_algorithms::rotate_right(new_p_parent_parent, header); |
|
} |
|
} |
|
else{ |
|
node_ptr x = NodeTraits::get_left(p_parent_parent); |
|
if(x && NodeTraits::get_color(x) == NodeTraits::red()){ |
|
NodeTraits::set_color(p_parent, NodeTraits::black()); |
|
NodeTraits::set_color(p_parent_parent, NodeTraits::red()); |
|
NodeTraits::set_color(x, NodeTraits::black()); |
|
p = p_parent_parent; |
|
} |
|
else{ |
|
if(tree_algorithms::is_left_child(p)){ |
|
p = p_parent; |
|
tree_algorithms::rotate_right(p, header); |
|
} |
|
node_ptr new_p_parent(NodeTraits::get_parent(p)); |
|
node_ptr new_p_parent_parent(NodeTraits::get_parent(new_p_parent)); |
|
NodeTraits::set_color(new_p_parent, NodeTraits::black()); |
|
NodeTraits::set_color(new_p_parent_parent, NodeTraits::red()); |
|
tree_algorithms::rotate_left(new_p_parent_parent, header); |
|
} |
|
} |
|
} |
|
NodeTraits::set_color(NodeTraits::get_parent(header), NodeTraits::black()); |
|
} |
|
/// @endcond |
|
}; |
|
|
|
} //namespace intrusive |
|
} //namespace boost |
|
|
|
#include <boost/intrusive/detail/config_end.hpp> |
|
|
|
#endif //BOOST_INTRUSIVE_RBTREE_ALGORITHMS_HPP
|
|
|