OpenGL Mathematics (GLM)
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/*-----------------------------------------------------------------------------+
Copyright (c) 2010-2010: Joachim Faulhaber
+------------------------------------------------------------------------------+
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENCE.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
+-----------------------------------------------------------------------------*/
#ifndef BOOST_ICL_PREDICATES_STD_EQUAL_HPP_JOFA_101102
#define BOOST_ICL_PREDICATES_STD_EQUAL_HPP_JOFA_101102
#include <boost/icl/type_traits/predicate.hpp>
#include <boost/icl/type_traits/type_to_string.hpp>
namespace boost{namespace icl
{
template <class Type> struct std_equal : public relation<Type,Type>
{
bool operator()(const Type& lhs, const Type& rhs)const
{
return lhs == rhs;
}
};
//-----------------------------------------------------------------------------
template<>
inline std::string unary_template_to_string<icl::std_equal>::apply()
{ return "=="; }
}} // namespace icl boost
#endif