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110 lines
4.9 KiB
110 lines
4.9 KiB
// Copyright 2010 The Trustees of Indiana University. |
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// Distributed under the Boost Software License, Version 1.0. |
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// (See accompanying file LICENSE_1_0.txt or copy at |
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// http://www.boost.org/LICENSE_1_0.txt) |
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// Authors: Jeremiah Willcock |
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// Andrew Lumsdaine |
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#ifndef BOOST_GRAPH_RANDOM_SPANNING_TREE_HPP |
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#define BOOST_GRAPH_RANDOM_SPANNING_TREE_HPP |
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#include <vector> |
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#include <boost/assert.hpp> |
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#include <boost/graph/loop_erased_random_walk.hpp> |
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#include <boost/graph/random.hpp> |
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#include <boost/graph/iteration_macros.hpp> |
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#include <boost/property_map/property_map.hpp> |
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#include <boost/config.hpp> |
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#include <boost/graph/graph_traits.hpp> |
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#include <boost/graph/graph_concepts.hpp> |
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#include <boost/graph/properties.hpp> |
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#include <boost/graph/named_function_params.hpp> |
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namespace boost { |
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namespace detail { |
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// Use Wilson's algorithm (based on loop-free random walks) to generate a |
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// random spanning tree. The distribution of edges used is controlled by |
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// the next_edge() function, so this version allows either weighted or |
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// unweighted selection of trees. |
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// Algorithm is from http://en.wikipedia.org/wiki/Uniform_spanning_tree |
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template <typename Graph, typename PredMap, typename ColorMap, typename NextEdge> |
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void random_spanning_tree_internal(const Graph& g, typename graph_traits<Graph>::vertex_descriptor s, PredMap pred, ColorMap color, NextEdge next_edge) { |
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typedef typename graph_traits<Graph>::vertex_descriptor vertex_descriptor; |
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typedef typename graph_traits<Graph>::edge_descriptor edge_descriptor; |
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BOOST_ASSERT (num_vertices(g) >= 1); // g must also be undirected (or symmetric) and connected |
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typedef color_traits<typename property_traits<ColorMap>::value_type> color_gen; |
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BGL_FORALL_VERTICES_T(v, g, Graph) put(color, v, color_gen::white()); |
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std::vector<vertex_descriptor> path; |
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put(color, s, color_gen::black()); |
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put(pred, s, graph_traits<Graph>::null_vertex()); |
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BGL_FORALL_VERTICES_T(v, g, Graph) { |
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if (get(color, v) != color_gen::white()) continue; |
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loop_erased_random_walk(g, v, next_edge, color, path); |
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for (typename std::vector<vertex_descriptor>::const_reverse_iterator i = path.rbegin(); |
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boost::next(i) != |
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(typename std::vector<vertex_descriptor>::const_reverse_iterator)path.rend(); |
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++i) { |
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typename std::vector<vertex_descriptor>::const_reverse_iterator j = i; |
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++j; |
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BOOST_ASSERT (get(color, *j) == color_gen::gray()); |
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put(color, *j, color_gen::black()); |
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put(pred, *j, *i); |
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} |
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} |
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} |
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} |
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// Compute a uniformly-distributed spanning tree on a graph. Use Wilson's algorithm: |
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// @inproceedings{wilson96generating, |
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// author = {Wilson, David Bruce}, |
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// title = {Generating random spanning trees more quickly than the cover time}, |
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// booktitle = {STOC '96: Proceedings of the twenty-eighth annual ACM symposium on Theory of computing}, |
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// year = {1996}, |
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// isbn = {0-89791-785-5}, |
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// pages = {296--303}, |
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// location = {Philadelphia, Pennsylvania, United States}, |
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// doi = {http://doi.acm.org/10.1145/237814.237880}, |
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// publisher = {ACM}, |
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// address = {New York, NY, USA}, |
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// } |
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// |
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template <typename Graph, typename Gen, typename PredMap, typename ColorMap> |
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void random_spanning_tree(const Graph& g, Gen& gen, typename graph_traits<Graph>::vertex_descriptor root, |
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PredMap pred, static_property_map<double>, ColorMap color) { |
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unweighted_random_out_edge_gen<Graph, Gen> random_oe(gen); |
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detail::random_spanning_tree_internal(g, root, pred, color, random_oe); |
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} |
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// Compute a weight-distributed spanning tree on a graph. |
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template <typename Graph, typename Gen, typename PredMap, typename WeightMap, typename ColorMap> |
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void random_spanning_tree(const Graph& g, Gen& gen, typename graph_traits<Graph>::vertex_descriptor root, |
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PredMap pred, WeightMap weight, ColorMap color) { |
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weighted_random_out_edge_gen<Graph, WeightMap, Gen> random_oe(weight, gen); |
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detail::random_spanning_tree_internal(g, root, pred, color, random_oe); |
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} |
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template <typename Graph, typename Gen, typename P, typename T, typename R> |
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void random_spanning_tree(const Graph& g, Gen& gen, const bgl_named_params<P, T, R>& params) { |
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using namespace boost::graph::keywords; |
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typedef bgl_named_params<P, T, R> params_type; |
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BOOST_GRAPH_DECLARE_CONVERTED_PARAMETERS(params_type, params) |
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random_spanning_tree(g, |
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gen, |
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arg_pack[_root_vertex | *vertices(g).first], |
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arg_pack[_predecessor_map], |
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arg_pack[_weight_map | static_property_map<double>(1.)], |
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boost::detail::make_color_map_from_arg_pack(g, arg_pack)); |
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} |
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} |
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#include <boost/graph/iteration_macros_undef.hpp> |
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#endif // BOOST_GRAPH_RANDOM_SPANNING_TREE_HPP
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