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119 lines
4.1 KiB
119 lines
4.1 KiB
// Copyright 2010 The Trustees of Indiana University. |
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// Distributed under the Boost Software License, Version 1.0. |
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// (See accompanying file LICENSE_1_0.txt or copy at |
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// http://www.boost.org/LICENSE_1_0.txt) |
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// Authors: Jeremiah Willcock |
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// Andrew Lumsdaine |
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#ifndef BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP |
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#define BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP |
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#include <boost/graph/graph_traits.hpp> |
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#include <boost/graph/properties.hpp> |
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#include <boost/graph/random.hpp> |
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#include <boost/next_prior.hpp> |
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#include <vector> |
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#include <boost/assert.hpp> |
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namespace boost { |
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struct loop_erased_random_walk_stuck : public std::exception { |
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virtual ~loop_erased_random_walk_stuck() throw() {} |
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inline virtual const char* what() const throw() { |
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return "Loop-erased random walk found a vertex with no out-edges"; |
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} |
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}; |
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// Do a loop-erased random walk from vertex s to any vertex colored black (or |
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// actually any color other than white or gray) in the color map. The color |
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// white is for vertices that are not part of the path, while gray is for |
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// those that are on the path (for cycle detection). The vector path is used |
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// for temporary storage and as the result of the algorithm; while all |
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// elements of the path except the last have their colors set to gray upon |
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// return. Vertex s must start off colored white. |
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// |
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// Useful references: |
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// http://everything2.com/title/loop-erased+random+walk |
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// Wikipedia page on "Loop-Erased Random Walk" |
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template <typename Graph, typename ColorMap, typename NextEdge> |
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void loop_erased_random_walk( |
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const Graph& g, |
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typename boost::graph_traits<Graph>::vertex_descriptor s, |
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NextEdge next_edge, |
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ColorMap color, |
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std::vector<typename boost::graph_traits<Graph>::vertex_descriptor>& path |
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) { |
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typedef typename boost::graph_traits<Graph>::vertex_descriptor vertex_descriptor; |
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typedef typename boost::graph_traits<Graph>::edge_descriptor edge_descriptor; |
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typedef typename boost::property_traits<ColorMap>::value_type color_t; |
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typedef boost::color_traits<color_t> color_gen; |
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BOOST_ASSERT (get(color, s) == color_gen::white()); |
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path.clear(); |
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path.push_back(s); |
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put(color, s, color_gen::gray()); |
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while (true) { |
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edge_descriptor e = next_edge(s, g); |
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vertex_descriptor t = target(e, g); |
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color_t t_color = get(color, t); |
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if (t_color == color_gen::white()) { |
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path.push_back(t); |
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put(color, t, color_gen::gray()); |
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s = t; |
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} else if (t_color == color_gen::gray()) { |
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// Found a loop; delete from path from the first occurrence of t to the |
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// end, coloring vertices white. |
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typename std::vector<vertex_descriptor>::iterator it = std::find(path.begin(), path.end(), t); |
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BOOST_ASSERT (it != path.end()); |
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++it; |
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for (typename std::vector<vertex_descriptor>::iterator j = it; j != path.end(); ++j) { |
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put(color, *j, color_gen::white()); |
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} |
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path.erase(it, path.end()); |
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s = t; |
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} else { |
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// Done |
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path.push_back(t); |
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break; |
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} |
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} |
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} |
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template <typename Graph, typename Gen> |
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class unweighted_random_out_edge_gen { |
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Gen& gen; |
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typedef boost::graph_traits<Graph> gt; |
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public: |
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unweighted_random_out_edge_gen(Gen& gen): gen(gen) {} |
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typename gt::edge_descriptor |
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operator()(typename gt::vertex_descriptor src, const Graph& g) const { |
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if (out_degree(src, g) == 0) throw loop_erased_random_walk_stuck(); |
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return boost::random_out_edge(g, src, gen); |
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} |
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}; |
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template <typename Graph, typename WeightMap, typename Gen> |
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class weighted_random_out_edge_gen { |
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WeightMap weight; |
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Gen& gen; |
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typedef boost::graph_traits<Graph> gt; |
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public: |
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weighted_random_out_edge_gen(const WeightMap& weight, Gen& gen): weight(weight), gen(gen) {} |
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typename gt::edge_descriptor |
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operator()(typename gt::vertex_descriptor src, const Graph& g) const { |
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if (out_degree(src, g) == 0) throw loop_erased_random_walk_stuck(); |
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return boost::weighted_random_out_edge(g, src, weight, gen); |
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} |
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}; |
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} |
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#endif // BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP
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