OpenGL Mathematics (GLM)
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/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_INCLUDE_ADAPT_ASSOC_ADT_HPP
#define BOOST_FUSION_INCLUDE_ADAPT_ASSOC_ADR_HPP
#include <boost/fusion/adapted/adt/adapt_assoc_adt.hpp>
#endif