OpenGL Mathematics (GLM)
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/*=============================================================================
Copyright (c) 2006-2007 Tobias Schwinger
Use modification and distribution are subject to the Boost Software
License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
==============================================================================*/
#if !defined(BOOST_FUSION_FUNCTIONAL_ADAPTER_HPP_INCLUDED)
#define BOOST_FUSION_FUNCTIONAL_ADAPTER_HPP_INCLUDED
#include <boost/fusion/functional/adapter/fused.hpp>
#include <boost/fusion/functional/adapter/fused_procedure.hpp>
#include <boost/fusion/functional/adapter/fused_function_object.hpp>
#include <boost/fusion/functional/adapter/unfused.hpp>
#include <boost/fusion/functional/adapter/unfused_typed.hpp>
#endif