OpenGL Mathematics (GLM)
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#ifndef glm_test_included
#define glm_test_included
#include <string>
namespace glm{
namespace test
{
class test
{
enum result
{
PASSED,
FAILED,
ASSERT,
STATIC,
MAX
};
public:
test(std::string const & Name, std::size_t const & Count);
result & operator[](std::size_t const & Index);
result const & operator[](std::size_t const & Index) const;
static int get(result const Result) const;
static void log(test const & Test);
protected:
std::string Name;
std::vertor<result> Tests;
static test Result[MAX];
};
}//namespace test
}//namespace glm
#endif//glm_test_included