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53 lines
1.7 KiB
53 lines
1.7 KiB
////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
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////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2007-09-28 |
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// Updated : 2008-10-07 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/normalize_dot.hpp |
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////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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// - GLM_GTX_fast_square_root |
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////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_gtx_normalize_dot |
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#define glm_gtx_normalize_dot |
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// Dependency: |
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#include "../glm.hpp" |
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#include "../gtx/fast_square_root.hpp" |
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namespace glm |
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{ |
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namespace gtx{ |
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//! GLM_GTX_normalize_dot extension: Dot product of vectors that need to be normalize with a single square root. |
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namespace normalize_dot |
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{ |
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using namespace gtx::fast_square_root; |
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//! Normalize parameters and returns the dot product of x and y. |
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//! It's faster that dot(normalize(x), normalize(y)). |
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//! From GLM_GTX_normalize_dot extension. |
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template <typename genType> |
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typename genType::value_type normalizeDot( |
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genType const & x, |
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genType const & y); |
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//! Normalize parameters and returns the dot product of x and y. |
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//! Faster that dot(fastNormalize(x), fastNormalize(y)). |
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//! From GLM_GTX_normalize_dot extension. |
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template <typename genType> |
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typename genType::value_type fastNormalizeDot( |
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genType const & x, |
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genType const & y); |
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}//namespace normalize_dot |
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}//namespace gtx |
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}//namespace glm |
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#include "normalize_dot.inl" |
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namespace glm{using namespace gtx::normalize_dot;} |
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#endif//glm_gtx_normalize_dot
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