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144 lines
3.7 KiB
144 lines
3.7 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2007-03-05 |
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// Updated : 2007-03-05 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/matrix_query.inl |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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namespace glm{ |
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namespace gtx{ |
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namespace matrix_query |
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{ |
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template<typename T> |
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inline bool isNull( |
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const detail::tmat2x2<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 2 ; ++i) |
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result = isNull(m[i], epsilon); |
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return result; |
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} |
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template<typename T> |
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inline bool isNull( |
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const detail::tmat3x3<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 3 ; ++i) |
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result = isNull(m[i], epsilon); |
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return result; |
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} |
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template<typename T> |
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inline bool isNull( |
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const detail::tmat4x4<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 4 ; ++i) |
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result = isNull(m[i], epsilon); |
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return result; |
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} |
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template<typename genType> |
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inline bool isIdentity( |
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const genType& m, |
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const typename genType::value_type epsilon) |
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{ |
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bool result = true; |
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for(typename genType::value_type i = typename genType::value_type(0); result && i < genType::col_size(); ++i) |
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{ |
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for(typename genType::value_type j = typename genType::value_type(0); result && j < i ; ++j) |
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result = abs(m[i][j]) <= epsilon; |
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if(result) |
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result = abs(m[i][i] - typename genType::value_type(1)) <= epsilon; |
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for(typename genType::value_type j = i + typename genType::value_type(1); result && j < genType::row_size(); ++j) |
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result = abs(m[i][j]) <= epsilon; |
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} |
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return result; |
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} |
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template<typename T> |
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inline bool isNormalized( |
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const detail::tmat2x2<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 2; ++i) |
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result = isNormalized(m[i], epsilon); |
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for(int i = 0; result && i < 2; ++i) |
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{ |
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detail::tvec2<T> v; |
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for(int j = 0; j < 2; ++j) |
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v[j] = m[j][i]; |
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result = isNormalized(v, epsilon); |
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} |
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return result; |
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} |
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template<typename T> |
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inline bool isNormalized( |
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const detail::tmat3x3<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 3; ++i) |
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result = isNormalized(m[i], epsilon); |
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for(int i = 0; result && i < 3; ++i) |
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{ |
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detail::tvec3<T> v; |
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for(int j = 0; j < 3; ++j) |
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v[j] = m[j][i]; |
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result = isNormalized(v, epsilon); |
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} |
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return result; |
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} |
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template<typename T> |
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inline bool isNormalized( |
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const detail::tmat4x4<T>& m, |
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const T epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < 4; ++i) |
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result = isNormalized(m[i], epsilon); |
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for(int i = 0; result && i < 4; ++i) |
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{ |
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detail::tvec4<T> v; |
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for(int j = 0; j < 4; ++j) |
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v[j] = m[j][i]; |
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result = isNormalized(v, epsilon); |
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} |
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return result; |
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} |
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template<typename genType> |
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inline bool isOrthogonal( |
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const genType& m, |
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const typename genType::value_type epsilon) |
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{ |
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bool result = true; |
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for(int i = 0; result && i < genType::col_size() - 1; ++i) |
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for(int j= i + 1; result && j < genType::col_size(); ++j) |
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result = areOrthogonal(m[i], m[j], epsilon); |
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if(result) |
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{ |
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genType tmp = transpose(m); |
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for(int i = 0; result && i < genType::col_size() - 1 ; ++i) |
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for(int j = i + 1; result && j < genType::col_size(); ++j) |
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result = areOrthogonal(tmp[i], tmp[j], epsilon); |
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} |
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return result; |
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} |
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}//namespace matrix_query |
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}//namespace gtx |
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}//namespace glm
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