OpenGL Mathematics (GLM)
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/// @ref core
/// @file glm/vec2.hpp
#pragma once
#include "./ext/vector_bool2.hpp"
#include "./ext/vector_bool2_precision.hpp"
#include "./ext/vector_float2.hpp"
#include "./ext/vector_float2_precision.hpp"
#include "./ext/vector_double2.hpp"
#include "./ext/vector_double2_precision.hpp"
#include "./ext/vector_int2.hpp"
#include "./ext/vector_int2_precision.hpp"
#include "./ext/vector_uint2.hpp"
#include "./ext/vector_uint2_precision.hpp"