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283 lines
6.0 KiB
283 lines
6.0 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2014-10-25 |
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// Updated : 2014-10-25 |
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// Licence : This source is under MIT licence |
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// File : test/gtc/integer.cpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#include <glm/gtc/integer.hpp> |
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#include <glm/gtc/type_precision.hpp> |
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#include <glm/gtc/vec1.hpp> |
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#include <ctime> |
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#include <vector> |
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namespace isPowerOfTwo |
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{ |
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template <typename genType> |
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struct type |
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{ |
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genType Value; |
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bool Return; |
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}; |
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int test_int16() |
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{ |
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type<glm::int16> const Data[] = |
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{ |
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{0x0001, true}, |
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{0x0002, true}, |
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{0x0004, true}, |
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{0x0080, true}, |
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{0x0000, true}, |
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{0x0003, false} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::int16>); i < n; ++i) |
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{ |
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bool Result = glm::isPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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return Error; |
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} |
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int test_uint16() |
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{ |
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type<glm::uint16> const Data[] = |
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{ |
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{0x0001, true}, |
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{0x0002, true}, |
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{0x0004, true}, |
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{0x0000, true}, |
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{0x0000, true}, |
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{0x0003, false} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::uint16>); i < n; ++i) |
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{ |
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bool Result = glm::isPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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return Error; |
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} |
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int test_int32() |
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{ |
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type<int> const Data[] = |
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{ |
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{0x00000001, true}, |
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{0x00000002, true}, |
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{0x00000004, true}, |
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{0x0000000f, false}, |
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{0x00000000, true}, |
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{0x00000003, false} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i) |
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{ |
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bool Result = glm::isPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i) |
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{ |
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glm::bvec1 Result = glm::isPowerOfTwo(glm::ivec1(Data[i].Value)); |
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Error += glm::all(glm::equal(glm::bvec1(Data[i].Return), Result)) ? 0 : 1; |
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} |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i) |
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{ |
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glm::bvec2 Result = glm::isPowerOfTwo(glm::ivec2(Data[i].Value)); |
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Error += glm::all(glm::equal(glm::bvec2(Data[i].Return), Result)) ? 0 : 1; |
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} |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i) |
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{ |
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glm::bvec3 Result = glm::isPowerOfTwo(glm::ivec3(Data[i].Value)); |
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Error += glm::all(glm::equal(glm::bvec3(Data[i].Return), Result)) ? 0 : 1; |
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} |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i) |
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{ |
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glm::bvec4 Result = glm::isPowerOfTwo(glm::ivec4(Data[i].Value)); |
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Error += glm::all(glm::equal(glm::bvec4(Data[i].Return), Result)) ? 0 : 1; |
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} |
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return Error; |
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} |
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int test_uint32() |
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{ |
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type<glm::uint> const Data[] = |
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{ |
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{0x00000001, true}, |
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{0x00000002, true}, |
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{0x00000004, true}, |
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{0x80000000, true}, |
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{0x00000000, true}, |
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{0x00000003, false} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::uint>); i < n; ++i) |
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{ |
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bool Result = glm::isPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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return Error; |
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} |
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int test() |
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{ |
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int Error(0); |
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Error += test_int16(); |
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Error += test_uint16(); |
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Error += test_int32(); |
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Error += test_uint32(); |
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return Error; |
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} |
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}//isPowerOfTwo |
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namespace ceilPowerOfTwo |
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{ |
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template <typename genIUType> |
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GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) |
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{ |
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genIUType tmp = Value; |
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genIUType result = genIUType(0); |
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while(tmp) |
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{ |
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result = (tmp & (~tmp + 1)); // grab lowest bit |
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tmp &= ~result; // clear lowest bit |
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} |
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return result; |
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} |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType ceilPowerOfTwo_loop(genType value) |
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{ |
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return glm::isPowerOfTwo(value) ? value : highestBitValue(value) << 1; |
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} |
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template <typename genType> |
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struct type |
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{ |
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genType Value; |
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genType Return; |
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}; |
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int test_int32() |
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{ |
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type<glm::int32> const Data[] = |
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{ |
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{0x0000ffff, 0x00010000}, |
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{-3, -4}, |
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{-8, -8}, |
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{0x00000001, 0x00000001}, |
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{0x00000002, 0x00000002}, |
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{0x00000004, 0x00000004}, |
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{0x00000007, 0x00000008}, |
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{0x0000fff0, 0x00010000}, |
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{0x0000f000, 0x00010000}, |
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{0x08000000, 0x08000000}, |
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{0x00000000, 0x00000000}, |
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{0x00000003, 0x00000004} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::int32>); i < n; ++i) |
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{ |
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glm::int32 Result = glm::ceilPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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return Error; |
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} |
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int test_uint32() |
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{ |
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type<glm::uint32> const Data[] = |
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{ |
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{0x00000001, 0x00000001}, |
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{0x00000002, 0x00000002}, |
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{0x00000004, 0x00000004}, |
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{0x00000007, 0x00000008}, |
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{0x0000ffff, 0x00010000}, |
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{0x0000fff0, 0x00010000}, |
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{0x0000f000, 0x00010000}, |
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{0x80000000, 0x80000000}, |
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{0x00000000, 0x00000000}, |
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{0x00000003, 0x00000004} |
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}; |
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int Error(0); |
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for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::uint32>); i < n; ++i) |
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{ |
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glm::uint32 Result = glm::ceilPowerOfTwo(Data[i].Value); |
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Error += Data[i].Return == Result ? 0 : 1; |
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} |
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return Error; |
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} |
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int perf() |
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{ |
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int Error(0); |
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std::vector<glm::uint> v; |
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v.resize(100000000); |
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std::clock_t Timestramp0 = std::clock(); |
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for(glm::uint32 i = 0, n = static_cast<glm::uint>(v.size()); i < n; ++i) |
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v[i] = ceilPowerOfTwo_loop(i); |
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std::clock_t Timestramp1 = std::clock(); |
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for(glm::uint32 i = 0, n = static_cast<glm::uint>(v.size()); i < n; ++i) |
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v[i] = glm::ceilPowerOfTwo(i); |
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std::clock_t Timestramp2 = std::clock(); |
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printf("ceilPowerOfTwo_loop: %d clocks\n", Timestramp1 - Timestramp0); |
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printf("glm::ceilPowerOfTwo: %d clocks\n", Timestramp2 - Timestramp1); |
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return Error; |
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} |
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int test() |
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{ |
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int Error(0); |
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Error += test_int32(); |
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Error += test_uint32(); |
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return Error; |
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} |
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}//namespace ceilPowerOfTwo |
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int main() |
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{ |
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int Error(0); |
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Error += isPowerOfTwo::test(); |
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Error += ceilPowerOfTwo::test(); |
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Error += ceilPowerOfTwo::perf(); |
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return Error; |
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}
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