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100 lines
2.9 KiB
100 lines
2.9 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2009-08-29 |
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// Updated : 2009-08-29 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/matrix_operation.hpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_gtx_matrix_operation |
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#define glm_gtx_matrix_operation |
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// Dependency: |
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#include "../glm.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(glm_ext)) |
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# pragma message("GLM: GLM_GTX_matrix_operation extension included") |
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#endif |
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namespace glm |
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{ |
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namespace test{ |
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void main_gtx_matrix_operation(); |
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}//namespace test |
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namespace gtx{ |
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//! GLM_GTX_matrix_operation: Build diagonal matrices |
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namespace matrix_operation |
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{ |
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/// \addtogroup gtx_matrix_operation |
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///@{ |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat2x2<valType> diagonal2x2( |
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detail::tvec2<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat2x3<valType> diagonal2x3( |
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detail::tvec2<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat2x4<valType> diagonal2x4( |
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detail::tvec2<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat3x2<valType> diagonal3x2( |
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detail::tvec2<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat3x3<valType> diagonal3x3( |
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detail::tvec3<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat3x4<valType> diagonal3x4( |
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detail::tvec3<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat4x2<valType> diagonal4x2( |
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detail::tvec2<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat4x3<valType> diagonal4x3( |
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detail::tvec3<valType> const & v); |
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//! Build a diagonal matrix. |
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//! From GLM_GTX_matrix_operation extension. |
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template <typename valType> |
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detail::tmat4x4<valType> diagonal4x4( |
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detail::tvec4<valType> const & v); |
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///@} |
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}//namespace matrix_operation |
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}//namespace gtx |
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}//namespace glm |
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#include "matrix_operation.inl" |
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namespace glm{using namespace gtx::matrix_operation;} |
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#endif//glm_gtx_matrix_operation
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