OpenGL Mathematics (GLM)
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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sse", "sse.vcproj", "{55569881-CA84-46D7-A385-C192D498163F}"
EndProject
Global
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{55569881-CA84-46D7-A385-C192D498163F}.Debug|Win32.ActiveCfg = Debug|Win32
{55569881-CA84-46D7-A385-C192D498163F}.Debug|Win32.Build.0 = Debug|Win32
{55569881-CA84-46D7-A385-C192D498163F}.Release|Win32.ActiveCfg = Release|Win32
{55569881-CA84-46D7-A385-C192D498163F}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal