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74 lines
3.0 KiB
74 lines
3.0 KiB
/// @brief Include to include everything in GLI which is not recommendated due to compilation time cost. |
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/// @file gli/gli.hpp |
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/// @mainpage OpenGL Image (GLI) |
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/// |
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/// [OpenGL Image](http://gli.g-truc.net/) (*GLI*) is a header only C++ image library for graphics software. |
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/// (*GLI*) provides classes and functions to load image files ([KTX](https://www.khronos.org/opengles/sdk/tools/KTX/) and [DDS](https://msdn.microsoft.com/en-us/library/windows/desktop/bb943990%28v=vs.85%29.aspx)), |
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/// facilitate graphics APIs texture creation, compare textures, access texture texels, sample textures, convert textures, generate mipmaps, etc. |
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/// |
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/// This library works perfectly with [OpenGL](https://www.opengl.org) or [Vulkan](https://www.khronos.org/vulkan) but it also ensures interoperability with other third party libraries and SDK. |
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/// It is a good candidate for software rendering (raytracing / rasterisation), image processing, image based software testing or any development context that requires a simple and convenient image library. |
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/// |
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/// *GLI* is written in C++11. It is a platform independent library with no dependence and it supports the following compilers: |
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/// - [Apple Clang 4.0](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher |
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/// - [GCC](http://gcc.gnu.org/) 4.6 and higher |
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/// - [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher |
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/// - [LLVM](http://llvm.org/) 3.2 and higher |
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/// - [Visual C++](http://www.visualstudio.com/) 2010 and higher |
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/// - Any conform C++11 compiler |
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/// |
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/// For more information about *GLI*, please have a look at the [API reference documentation](http://gli.g-truc.net/0.8.0/api/index.html). |
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/// The source code and the documentation are licensed under the [Happy Bunny License (Modified MIT) or the MIT License](copying.md). |
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/// |
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/// Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/gli/issues) for bug reports and feature requests. Any feedback is welcome at [gli@g-truc.net](mailto://gli@g-truc.net). |
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#pragma once |
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#define GLI_VERSION 82 |
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#define GLI_VERSION_MAJOR 0 |
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#define GLI_VERSION_MINOR 8 |
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#define GLI_VERSION_PATCH 2 |
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#define GLI_VERSION_REVISION 1 |
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/// Namespace where all the classes and functions provided by GLI are exposed |
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namespace gli |
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{ |
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}//namespace gli |
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#include "format.hpp" |
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#include "target.hpp" |
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#include "levels.hpp" |
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#include "image.hpp" |
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#include "texture.hpp" |
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#include "texture1d.hpp" |
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#include "texture1d_array.hpp" |
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#include "texture2d.hpp" |
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#include "texture2d_array.hpp" |
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#include "texture3d.hpp" |
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#include "texture_cube.hpp" |
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#include "texture_cube_array.hpp" |
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#include "sampler1d.hpp" |
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#include "sampler1d_array.hpp" |
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#include "sampler2d.hpp" |
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#include "sampler2d_array.hpp" |
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#include "sampler3d.hpp" |
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#include "sampler_cube.hpp" |
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#include "sampler_cube_array.hpp" |
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#include "duplicate.hpp" |
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#include "view.hpp" |
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#include "comparison.hpp" |
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#include "reduce.hpp" |
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#include "transform.hpp" |
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#include "load.hpp" |
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#include "save.hpp" |
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#include "gl.hpp" |
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#include "dx.hpp" |
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#include "./core/flip.hpp"
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