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767 lines
54 KiB
767 lines
54 KiB
#pragma once |
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#include "../type.hpp" |
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#include "../texture1d.hpp" |
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#include "../texture1d_array.hpp" |
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#include "../texture2d.hpp" |
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#include "../texture2d_array.hpp" |
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#include "../texture3d.hpp" |
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#include "../texture_cube.hpp" |
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#include "../texture_cube_array.hpp" |
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#include <glm/gtc/packing.hpp> |
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#include <glm/gtc/color_space.hpp> |
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#include <limits> |
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namespace gli{ |
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namespace detail |
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{ |
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enum convertMode |
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{ |
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CONVERT_MODE_DEFAULT, |
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CONVERT_MODE_CAST, |
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CONVERT_MODE_NORM, |
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CONVERT_MODE_SRGB, |
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CONVERT_MODE_HALF, |
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CONVERT_MODE_RGB9E5, |
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CONVERT_MODE_RG11B10F, |
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CONVERT_MODE_RGB10A2UNORM, |
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CONVERT_MODE_RGB10A2SNORM, |
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CONVERT_MODE_RGB10A2USCALE, |
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CONVERT_MODE_RGB10A2SSCALE, |
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CONVERT_MODE_RGB10A2UINT, |
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CONVERT_MODE_RGB10A2SINT, |
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CONVERT_MODE_44UNORM, |
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CONVERT_MODE_44SCALED, |
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CONVERT_MODE_4444UNORM, |
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CONVERT_MODE_4444SCALED, |
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CONVERT_MODE_565UNORM, |
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CONVERT_MODE_565SCALED, |
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CONVERT_MODE_5551UNORM, |
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CONVERT_MODE_5551SCALED, |
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CONVERT_MODE_332UNORM |
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}; |
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template <typename textureType, typename genType> |
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struct accessFunc |
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{}; |
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template <typename genType> |
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struct accessFunc<texture1d, genType> |
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{ |
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static genType load(texture1d const & Texture, texture1d::extent_type const & TexelCoord, texture1d::size_type Layer, texture1d::size_type Face, texture1d::size_type Level) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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return Texture.load<genType>(TexelCoord, Level); |
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} |
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static void store(texture1d & Texture, texture1d::extent_type const & TexelCoord, texture1d::size_type Layer, texture1d::size_type Face, texture1d::size_type Level, genType const & Texel) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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Texture.store<genType>(TexelCoord, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture1d_array, genType> |
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{ |
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static genType load(texture1d_array const& Texture, texture1d_array::extent_type const& TexelCoord, texture1d_array::size_type Layer, texture1d_array::size_type Face, texture1d_array::size_type Level) |
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{ |
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GLI_ASSERT(Face == 0); |
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return Texture.load<genType>(TexelCoord, Layer, Level); |
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} |
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static void store(texture1d_array& Texture, texture1d_array::extent_type const& TexelCoord, texture1d_array::size_type Layer, texture1d_array::size_type Face, texture1d_array::size_type Level, genType const& Texel) |
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{ |
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GLI_ASSERT(Face == 0); |
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Texture.store<genType>(TexelCoord, Layer, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture2d, genType> |
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{ |
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static genType load(texture2d const & Texture, texture2d::extent_type const & TexelCoord, texture2d::size_type Layer, texture2d::size_type Face, texture2d::size_type Level) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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return Texture.load<genType>(TexelCoord, Level); |
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} |
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static void store(texture2d & Texture, texture2d::extent_type const & TexelCoord, texture2d::size_type Layer, texture2d::size_type Face, texture2d::size_type Level, genType const & Texel) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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Texture.store<genType>(TexelCoord, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture2d_array, genType> |
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{ |
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static genType load(texture2d_array const & Texture, texture2d_array::extent_type const & TexelCoord, texture2d_array::size_type Layer, texture2d_array::size_type Face, texture2d_array::size_type Level) |
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{ |
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GLI_ASSERT(Face == 0); |
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return Texture.load<genType>(TexelCoord, Layer, Level); |
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} |
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static void store(texture2d_array & Texture, texture2d_array::extent_type const & TexelCoord, texture2d_array::size_type Layer, texture2d_array::size_type Face, texture2d_array::size_type Level, genType const & Texel) |
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{ |
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GLI_ASSERT(Face == 0); |
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Texture.store<genType>(TexelCoord, Layer, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture3d, genType> |
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{ |
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static genType load(texture3d const & Texture, texture3d::extent_type const & TexelCoord, texture3d::size_type Layer, texture3d::size_type Face, texture3d::size_type Level) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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return Texture.load<genType>(TexelCoord, Level); |
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} |
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static void store(texture3d & Texture, texture3d::extent_type const & TexelCoord, texture3d::size_type Layer, texture3d::size_type Face, texture3d::size_type Level, genType const & Texel) |
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{ |
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GLI_ASSERT(Layer == 0 && Face == 0); |
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Texture.store<genType>(TexelCoord, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture_cube, genType> |
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{ |
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static genType load(texture_cube const& Texture, texture_cube::extent_type const& TexelCoord, texture_cube::size_type Layer, texture_cube::size_type Face, texture_cube::size_type Level) |
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{ |
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GLI_ASSERT(Layer == 0); |
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return Texture.load<genType>(TexelCoord, Face, Level); |
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} |
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static void store(texture_cube& Texture, texture_cube::extent_type const& TexelCoord, texture_cube::size_type Layer, texture_cube::size_type Face, texture_cube::size_type Level, genType const& Texel) |
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{ |
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GLI_ASSERT(Layer == 0); |
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Texture.store<genType>(TexelCoord, Face, Level, Texel); |
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} |
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}; |
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template <typename genType> |
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struct accessFunc<texture_cube_array, genType> |
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{ |
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static genType load(texture_cube_array const & Texture, texture_cube_array::extent_type const & TexelCoord, texture_cube_array::size_type Layer, texture_cube_array::size_type Face, texture_cube_array::size_type Level) |
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{ |
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return Texture.load<genType>(TexelCoord, Layer, Face, Level); |
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} |
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static void store(texture_cube_array & Texture, texture_cube_array::extent_type const & TexelCoord, texture_cube_array::size_type Layer, texture_cube_array::size_type Face, texture_cube_array::size_type Level, genType const & Texel) |
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{ |
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Texture.store<genType>(TexelCoord, Layer, Face, Level, Texel); |
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} |
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}; |
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// convertFunc class |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType, convertMode mode = CONVERT_MODE_CAST, bool isSamplerFloat = false> |
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struct convertFunc |
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{ |
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typedef accessFunc<textureType, vecType<T, P> > access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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return make_vec4<retType, P>(vecType<retType, P>(access::load(Texture, TexelCoord, Layer, Face, Level))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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access::store(Texture, TexelCoord, Layer, Face, Level, vecType<T, P>(Texel)); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType, bool isSamplerFloat> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_DEFAULT, isSamplerFloat> |
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{ |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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return tvec4<retType, P>(0, 0, 0, 1); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_NORM, true> |
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{ |
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typedef accessFunc<textureType, vecType<T, P> > access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_NORM requires a float sampler"); |
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return make_vec4<retType, P>(compNormalize<retType>(access::load(Texture, TexelCoord, Layer, Face, Level))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_NORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, compScale<T>(vecType<retType, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_SRGB, true> |
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{ |
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typedef accessFunc<textureType, vecType<T, P> > access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_SRGB requires a float sampler"); |
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return make_vec4<retType, P>(convertSRGBToLinear(compNormalize<retType>(access::load(Texture, TexelCoord, Layer, Face, Level)))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_SRGB requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, gli::compScale<T>(convertLinearToSRGB(vecType<retType, P>(Texel)))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB9E5, true> |
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{ |
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typedef accessFunc<textureType, uint32> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB9E5 requires a float sampler"); |
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return tvec4<retType, P>(unpackF3x9_E1x5(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB9E5 requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packF3x9_E1x5(tvec3<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RG11B10F, true> |
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{ |
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typedef accessFunc<textureType, uint32> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RG11B10F requires a float sampler"); |
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return tvec4<retType, P>(unpackF2x11_1x10(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RG11B10F requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packF2x11_1x10(tvec3<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_HALF, true> |
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{ |
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typedef accessFunc<textureType, vecType<uint16, P> > access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_HALF requires a float sampler"); |
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return make_vec4<retType, P>(vecType<retType, P>(unpackHalf(access::load(Texture, TexelCoord, Layer, Face, Level)))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_HALF requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packHalf(vecType<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_44UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint8> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_44UNORM requires a float sampler"); |
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return tvec4<retType, P>(tvec2<retType, P>(unpackUnorm2x4(access::load(Texture, TexelCoord, Layer, Face, Level))), static_cast<retType>(0), static_cast<retType>(1)); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_44UNORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm2x4(tvec2<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_4444UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint16> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_4444UNORM requires a float sampler"); |
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return tvec4<retType, P>(unpackUnorm4x4(access::load(Texture, TexelCoord, Layer, Face, Level))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_4444UNORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm4x4(tvec4<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_565UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint16> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_565UNORM requires a float sampler"); |
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return tvec4<retType, P>(unpackUnorm1x5_1x6_1x5(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_565UNORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm1x5_1x6_1x5(tvec3<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_5551UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint16> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_5551UNORM requires a float sampler"); |
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return tvec4<retType, P>(unpackUnorm3x5_1x1(access::load(Texture, TexelCoord, Layer, Face, Level))); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_5551UNORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm3x5_1x1(tvec4<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_332UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint8> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_332UNORM requires a float sampler"); |
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return tvec4<retType, P>(unpackUnorm2x3_1x2(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); |
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} |
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static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_332UNORM requires a float sampler"); |
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access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm2x3_1x2(tvec3<float, P>(Texel))); |
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} |
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}; |
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template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
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struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2UNORM, true> |
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{ |
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typedef accessFunc<textureType, uint32> access; |
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static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
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{ |
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static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2UNORM requires a float sampler"); |
|
return tvec4<retType, P>(unpackUnorm3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2UNORM requires a float sampler"); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm3x10_1x2(tvec4<float, P>(Texel))); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
|
struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2SNORM, true> |
|
{ |
|
typedef accessFunc<textureType, uint32> access; |
|
|
|
static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SNORM requires a float sampler"); |
|
return tvec4<retType, P>(unpackSnorm3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SNORM requires a float sampler"); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, packSnorm3x10_1x2(Texel)); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
|
struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2USCALE, true> |
|
{ |
|
typedef accessFunc<textureType, uint32> access; |
|
|
|
static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2USCALE requires a float sampler"); |
|
glm::detail::u10u10u10u2 Unpack; |
|
Unpack.pack = access::load(Texture, TexelCoord, Layer, Face, Level); |
|
return tvec4<retType, P>(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2USCALE requires a float sampler"); |
|
glm::detail::u10u10u10u2 Unpack; |
|
Unpack.data.x = static_cast<uint>(Texel.x); |
|
Unpack.data.y = static_cast<uint>(Texel.y); |
|
Unpack.data.z = static_cast<uint>(Texel.z); |
|
Unpack.data.w = static_cast<uint>(Texel.w); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, Unpack.pack); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
|
struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2SSCALE, true> |
|
{ |
|
typedef accessFunc<textureType, uint32> access; |
|
|
|
static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SSCALE requires a float sampler"); |
|
glm::detail::i10i10i10i2 Unpack; |
|
Unpack.pack = access::load(Texture, TexelCoord, Layer, Face, Level); |
|
return tvec4<retType, P>(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SSCALE requires a float sampler"); |
|
glm::detail::i10i10i10i2 Unpack; |
|
Unpack.data.x = static_cast<int>(Texel.x); |
|
Unpack.data.y = static_cast<int>(Texel.y); |
|
Unpack.data.z = static_cast<int>(Texel.z); |
|
Unpack.data.w = static_cast<int>(Texel.w); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, Unpack.pack); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
|
struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2UINT, false> |
|
{ |
|
typedef accessFunc<textureType, uint32> access; |
|
|
|
static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2UINT requires an integer sampler"); |
|
return tvec4<retType, P>(unpackU3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2UINT requires an integer sampler"); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, packU3x10_1x2(Texel)); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename retType, typename T, precision P, template <typename, precision> class vecType> |
|
struct convertFunc<textureType, retType, T, P, vecType, CONVERT_MODE_RGB10A2SINT, false> |
|
{ |
|
typedef accessFunc<textureType, uint32> access; |
|
|
|
static tvec4<retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2SINT requires an integer sampler"); |
|
return tvec4<retType, P>(unpackI3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<retType, P> const & Texel) |
|
{ |
|
static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2SINT requires an integer sampler"); |
|
access::store(Texture, TexelCoord, Layer, Face, Level, packI3x10_1x2(Texel)); |
|
} |
|
}; |
|
|
|
template <typename textureType, typename samplerValType, precision P> |
|
struct convert |
|
{ |
|
typedef glm::tvec4<samplerValType, P>(*fetchFunc)(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level); |
|
typedef void(*writeFunc)(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, glm::tvec4<samplerValType, P> const & Texel); |
|
|
|
template <typename T, template <typename, precision> class vecType, convertMode mode> |
|
struct conv |
|
{ |
|
static tvec4<samplerValType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) |
|
{ |
|
return convertFunc<textureType, samplerValType, T, P, vecType, mode, std::numeric_limits<samplerValType>::is_iec559>::fetch(Texture, TexelCoord, Layer, Face, Level); |
|
} |
|
|
|
static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, tvec4<samplerValType, P> const & Texel) |
|
{ |
|
convertFunc<textureType, samplerValType, T, P, vecType, mode, std::numeric_limits<samplerValType>::is_iec559>::write(Texture, TexelCoord, Layer, Face, Level, Texel); |
|
} |
|
}; |
|
|
|
struct func |
|
{ |
|
fetchFunc Fetch; |
|
writeFunc Write; |
|
}; |
|
|
|
static func call(format Format) |
|
{ |
|
static func Table[] = |
|
{ |
|
{conv<u8, tvec2, CONVERT_MODE_44UNORM>::fetch, conv<u8, tvec2, CONVERT_MODE_44UNORM>::write}, // FORMAT_RG4_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_4444UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_4444UNORM>::write}, // FORMAT_RGBA4_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_4444UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_4444UNORM>::write}, // FORMAT_BGRA4_UNORM |
|
{conv<u8, tvec3, CONVERT_MODE_565UNORM>::fetch, conv<u8, tvec3, CONVERT_MODE_565UNORM>::write}, // FORMAT_R5G6B5_UNORM |
|
{conv<u8, tvec3, CONVERT_MODE_565UNORM>::fetch, conv<u8, tvec3, CONVERT_MODE_565UNORM>::write}, // FORMAT_B5G6R5_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_5551UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_5551UNORM>::write}, // FORMAT_RGB5A1_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_5551UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_5551UNORM>::write}, // FORMAT_BGR5A1_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_5551UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_5551UNORM>::write}, // FORMAT_A1RGB5_UNORM |
|
|
|
{conv<u8, tvec1, CONVERT_MODE_NORM>::fetch, conv<u8, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_R8_UNORM |
|
{conv<i8, tvec1, CONVERT_MODE_NORM>::fetch, conv<i8, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_R8_SNORM |
|
{conv<u8, tvec1, CONVERT_MODE_CAST>::fetch, conv<u8, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R8_USCALED |
|
{conv<i8, tvec1, CONVERT_MODE_CAST>::fetch, conv<i8, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R8_SSCALED |
|
{conv<u8, tvec1, CONVERT_MODE_CAST>::fetch, conv<u8, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R8_UINT |
|
{conv<i8, tvec1, CONVERT_MODE_CAST>::fetch, conv<i8, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R8_SINT |
|
{conv<u8, tvec1, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec1, CONVERT_MODE_SRGB>::write}, // FORMAT_R8_SRGB |
|
|
|
{conv<u8, tvec2, CONVERT_MODE_NORM>::fetch, conv<u8, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_RG8_UNORM |
|
{conv<i8, tvec2, CONVERT_MODE_NORM>::fetch, conv<i8, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_RG8_SNORM |
|
{conv<u8, tvec2, CONVERT_MODE_CAST>::fetch, conv<u8, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG8_USCALED |
|
{conv<i8, tvec2, CONVERT_MODE_CAST>::fetch, conv<i8, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG8_SSCALED |
|
{conv<u8, tvec2, CONVERT_MODE_CAST>::fetch, conv<u8, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG8_UINT |
|
{conv<i8, tvec2, CONVERT_MODE_CAST>::fetch, conv<i8, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG8_SINT |
|
{conv<u8, tvec2, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec2, CONVERT_MODE_SRGB>::write}, // FORMAT_RG8_SRGB |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_NORM>::fetch, conv<u8, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_RGB8_UNORM |
|
{conv<i8, tvec3, CONVERT_MODE_NORM>::fetch, conv<i8, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_RGB8_SNORM |
|
{conv<u8, tvec3, CONVERT_MODE_CAST>::fetch, conv<u8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB8_USCALED |
|
{conv<i8, tvec3, CONVERT_MODE_CAST>::fetch, conv<i8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB8_SSCALED |
|
{conv<u8, tvec3, CONVERT_MODE_CAST>::fetch, conv<u8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB8_UINT |
|
{conv<i8, tvec3, CONVERT_MODE_CAST>::fetch, conv<i8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB8_SINT |
|
{conv<u8, tvec3, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec3, CONVERT_MODE_SRGB>::write}, // FORMAT_RGB8_SRGB |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_NORM>::fetch, conv<u8, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_BGR8_UNORM |
|
{conv<i8, tvec3, CONVERT_MODE_NORM>::fetch, conv<i8, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_BGR8_SNORM |
|
{conv<u8, tvec3, CONVERT_MODE_CAST>::fetch, conv<u8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_BGR8_USCALED |
|
{conv<i8, tvec3, CONVERT_MODE_CAST>::fetch, conv<i8, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_BGR8_SSCALED |
|
{conv<u32, tvec3, CONVERT_MODE_CAST>::fetch, conv<u32, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_BGR8_UINT |
|
{conv<i32, tvec3, CONVERT_MODE_CAST>::fetch, conv<i32, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_BGR8_SINT |
|
{conv<u8, tvec3, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec3, CONVERT_MODE_SRGB>::write}, // FORMAT_BGR8_SRGB |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_NORM>::fetch, conv<u8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_RGBA8_UNORM |
|
{conv<i8, tvec4, CONVERT_MODE_NORM>::fetch, conv<i8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_RGBA8_SNORM |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA8_USCALED |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA8_SSCALED |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA8_UINT |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA8_SINT |
|
{conv<u8, tvec4, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec4, CONVERT_MODE_SRGB>::write}, // FORMAT_RGBA8_SRGB |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_NORM>::fetch, conv<u8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_BGRA8_UNORM |
|
{conv<i8, tvec4, CONVERT_MODE_NORM>::fetch, conv<i8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_BGRA8_SNORM |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_BGRA8_USCALED |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_BGRA8_SSCALED |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_BGRA8_UINT |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_BGRA8_SINT |
|
{conv<u8, tvec4, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec4, CONVERT_MODE_SRGB>::write}, // FORMAT_BGRA8_SRGB |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_NORM>::fetch, conv<u8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_ABGR8_UNORM |
|
{conv<i8, tvec4, CONVERT_MODE_NORM>::fetch, conv<i8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_ABGR8_SNORM |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_ABGR8_USCALED |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_ABGR8_SSCALED |
|
{conv<u8, tvec4, CONVERT_MODE_CAST>::fetch, conv<u8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_ABGR8_UINT |
|
{conv<i8, tvec4, CONVERT_MODE_CAST>::fetch, conv<i8, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_ABGR8_SINT |
|
{conv<u8, tvec4, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec4, CONVERT_MODE_SRGB>::write}, // FORMAT_ABGR8_SRGB |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2UNORM>::write}, // FORMAT_RGB10A2_UNORM |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SNORM>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SNORM>::write}, // FORMAT_RGB10A2_SNORM |
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2USCALE>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2USCALE>::write}, // FORMAT_RGB10A2_USCALED |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SSCALE>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SSCALE>::write}, // FORMAT_RGB10A2_SSCALED |
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2UINT>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2UINT>::write}, // FORMAT_RGB10A2_UINT |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SINT>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SINT>::write}, // FORMAT_RGB10A2_SINT |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2UNORM>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2UNORM>::write}, // FORMAT_BGR10A2_UNORM |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SNORM>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SNORM>::write}, // FORMAT_BGR10A2_SNORM |
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2USCALE>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2USCALE>::write}, // FORMAT_BGR10A2_USCALED |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SSCALE>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SSCALE>::write}, // FORMAT_BGR10A2_SSCALED |
|
{conv<u8, tvec4, CONVERT_MODE_RGB10A2UINT>::fetch, conv<u8, tvec4, CONVERT_MODE_RGB10A2UINT>::write}, // FORMAT_BGR10A2_UINT |
|
{conv<i8, tvec4, CONVERT_MODE_RGB10A2SINT>::fetch, conv<i8, tvec4, CONVERT_MODE_RGB10A2SINT>::write}, // FORMAT_BGR10A2_SINT |
|
|
|
{conv<u16, tvec1, CONVERT_MODE_NORM>::fetch, conv<u16, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_R16_UNORM_PACK16 |
|
{conv<i16, tvec1, CONVERT_MODE_NORM>::fetch, conv<i16, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_R16_SNORM_PACK16 |
|
{conv<u16, tvec1, CONVERT_MODE_CAST>::fetch, conv<u16, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R16_USCALED_PACK16 |
|
{conv<i16, tvec1, CONVERT_MODE_CAST>::fetch, conv<i16, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R16_SSCALED_PACK16 |
|
{conv<u16, tvec1, CONVERT_MODE_CAST>::fetch, conv<u16, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R16_UINT_PACK16 |
|
{conv<i16, tvec1, CONVERT_MODE_CAST>::fetch, conv<i16, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R16_SINT_PACK16 |
|
{conv<u16, tvec1, CONVERT_MODE_HALF>::fetch, conv<u16, tvec1, CONVERT_MODE_HALF>::write}, // FORMAT_R16_SFLOAT_PACK16 |
|
|
|
{conv<u16, tvec2, CONVERT_MODE_NORM>::fetch, conv<u16, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_RG16_UNORM_PACK16 |
|
{conv<i16, tvec2, CONVERT_MODE_NORM>::fetch, conv<i16, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_RG16_SNORM_PACK16 |
|
{conv<u16, tvec2, CONVERT_MODE_CAST>::fetch, conv<u16, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG16_USCALED_PACK16 |
|
{conv<i16, tvec2, CONVERT_MODE_CAST>::fetch, conv<i16, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG16_SSCALED_PACK16 |
|
{conv<u16, tvec2, CONVERT_MODE_CAST>::fetch, conv<u16, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG16_UINT_PACK16 |
|
{conv<i16, tvec2, CONVERT_MODE_CAST>::fetch, conv<i16, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG16_SINT_PACK16 |
|
{conv<u16, tvec2, CONVERT_MODE_HALF>::fetch, conv<u16, tvec2, CONVERT_MODE_HALF>::write}, // FORMAT_RG16_SFLOAT_PACK16 |
|
|
|
{conv<u16, tvec3, CONVERT_MODE_NORM>::fetch, conv<u16, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_RGB16_UNORM_PACK16 |
|
{conv<i16, tvec3, CONVERT_MODE_NORM>::fetch, conv<i16, tvec3, CONVERT_MODE_NORM>::write}, // FORMAT_RGB16_SNORM_PACK16 |
|
{conv<u16, tvec3, CONVERT_MODE_CAST>::fetch, conv<u16, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB16_USCALED_PACK16 |
|
{conv<i16, tvec3, CONVERT_MODE_CAST>::fetch, conv<i16, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB16_SSCALED_PACK16 |
|
{conv<u16, tvec3, CONVERT_MODE_CAST>::fetch, conv<u16, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB16_UINT_PACK16 |
|
{conv<i16, tvec3, CONVERT_MODE_CAST>::fetch, conv<i16, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB16_SINT_PACK16 |
|
{conv<u16, tvec3, CONVERT_MODE_HALF>::fetch, conv<u16, tvec3, CONVERT_MODE_HALF>::write}, // FORMAT_RGB16_SFLOAT_PACK16 |
|
|
|
{conv<u16, tvec4, CONVERT_MODE_NORM>::fetch, conv<u16, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_RGBA16_UNORM_PACK16 |
|
{conv<i16, tvec4, CONVERT_MODE_NORM>::fetch, conv<i16, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_RGBA16_SNORM_PACK16 |
|
{conv<u16, tvec4, CONVERT_MODE_CAST>::fetch, conv<u16, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA16_USCALED_PACK16 |
|
{conv<i16, tvec4, CONVERT_MODE_CAST>::fetch, conv<i16, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA16_SSCALED_PACK16 |
|
{conv<u16, tvec4, CONVERT_MODE_CAST>::fetch, conv<u16, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA16_UINT_PACK16 |
|
{conv<i16, tvec4, CONVERT_MODE_CAST>::fetch, conv<i16, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA16_SINT_PACK16 |
|
{conv<u16, tvec4, CONVERT_MODE_HALF>::fetch, conv<u16, tvec4, CONVERT_MODE_HALF>::write}, // FORMAT_RGBA16_SFLOAT_PACK16 |
|
|
|
{conv<u32, tvec1, CONVERT_MODE_CAST>::fetch, conv<u32, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R32_UINT_PACK32 |
|
{conv<i32, tvec1, CONVERT_MODE_CAST>::fetch, conv<i32, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R32_SINT_PACK32 |
|
{conv<f32, tvec1, CONVERT_MODE_CAST>::fetch, conv<f32, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R32_SFLOAT_PACK32 |
|
|
|
{conv<u32, tvec2, CONVERT_MODE_CAST>::fetch, conv<u32, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG32_UINT_PACK32 |
|
{conv<i32, tvec2, CONVERT_MODE_CAST>::fetch, conv<i32, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG32_SINT_PACK32 |
|
{conv<f32, tvec2, CONVERT_MODE_CAST>::fetch, conv<f32, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG32_SFLOAT_PACK32 |
|
|
|
{conv<u32, tvec3, CONVERT_MODE_CAST>::fetch, conv<u32, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB32_UINT_PACK32 |
|
{conv<i32, tvec3, CONVERT_MODE_CAST>::fetch, conv<i32, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB32_SINT_PACK32 |
|
{conv<f32, tvec3, CONVERT_MODE_CAST>::fetch, conv<f32, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB32_SFLOAT_PACK32 |
|
|
|
{conv<u32, tvec4, CONVERT_MODE_CAST>::fetch, conv<u32, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA32_UINT_PACK32 |
|
{conv<i32, tvec4, CONVERT_MODE_CAST>::fetch, conv<i32, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA32_SINT_PACK32 |
|
{conv<f32, tvec4, CONVERT_MODE_CAST>::fetch, conv<f32, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA32_SFLOAT_PACK32 |
|
|
|
{conv<u64, tvec1, CONVERT_MODE_CAST>::fetch, conv<u64, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R64_UINT_PACK64 |
|
{conv<i64, tvec1, CONVERT_MODE_CAST>::fetch, conv<i64, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R64_SINT_PACK64 |
|
{conv<f64, tvec1, CONVERT_MODE_CAST>::fetch, conv<f64, tvec1, CONVERT_MODE_CAST>::write}, // FORMAT_R64_SFLOAT_PACK64 |
|
|
|
{conv<u64, tvec2, CONVERT_MODE_CAST>::fetch, conv<u64, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG64_UINT_PACK64 |
|
{conv<i64, tvec2, CONVERT_MODE_CAST>::fetch, conv<i64, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG64_SINT_PACK64 |
|
{conv<f64, tvec2, CONVERT_MODE_CAST>::fetch, conv<f64, tvec2, CONVERT_MODE_CAST>::write}, // FORMAT_RG64_SFLOAT_PACK64 |
|
|
|
{conv<u64, tvec3, CONVERT_MODE_CAST>::fetch, conv<u64, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB64_UINT_PACK64 |
|
{conv<i64, tvec3, CONVERT_MODE_CAST>::fetch, conv<i64, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB64_SINT_PACK64 |
|
{conv<f64, tvec3, CONVERT_MODE_CAST>::fetch, conv<f64, tvec3, CONVERT_MODE_CAST>::write}, // FORMAT_RGB64_SFLOAT_PACK64 |
|
|
|
{conv<u64, tvec4, CONVERT_MODE_CAST>::fetch, conv<u64, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA64_UINT_PACK64 |
|
{conv<i64, tvec4, CONVERT_MODE_CAST>::fetch, conv<i64, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA64_SINT_PACK64 |
|
{conv<f64, tvec4, CONVERT_MODE_CAST>::fetch, conv<f64, tvec4, CONVERT_MODE_CAST>::write}, // FORMAT_RGBA64_SFLOAT_PACK64 |
|
|
|
{conv<u32, tvec1, CONVERT_MODE_RG11B10F>::fetch, conv<u32, tvec1, CONVERT_MODE_RG11B10F>::write}, // FORMAT_RG11B10_UFLOAT |
|
{conv<u32, tvec1, CONVERT_MODE_RGB9E5>::fetch, conv<u32, tvec1, CONVERT_MODE_RGB9E5>::write}, // FORMAT_RGB9E5_UFLOAT |
|
|
|
{conv<u16, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u16, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D16_UNORM_PACK16 |
|
{conv<u32, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u32, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D24_UNORM |
|
{conv<float, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<float, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D32_SFLOAT_PACK32 |
|
{conv<u8, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_S8_UINT_PACK8 |
|
{conv<u16, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u16, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D16_UNORM_S8_UINT_PACK32 |
|
{conv<u32, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u32, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D24_UNORM_S8_UINT_PACK32 |
|
{conv<u32, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u32, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_D32_SFLOAT_S8_UINT_PACK64 |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_DXT1_UNORM_BLOCK8 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_DXT1_SRGB_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT1_UNORM_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT1_SRGB_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT3_UNORM_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT3_SRGB_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT5_UNORM_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_DXT5_SRGB_BLOCK16 |
|
{conv<u8, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_R_ATI1N_UNORM_BLOCK8 |
|
{conv<u8, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<i8, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_R_ATI1N_SNORM_BLOCK8 |
|
{conv<u8, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RG_ATI2N_UNORM_BLOCK16 |
|
{conv<u8, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<i8, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RG_ATI2N_SNORM_BLOCK16 |
|
{conv<float, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<float, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_BP_UFLOAT_BLOCK16 |
|
{conv<float, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<float, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_BP_SFLOAT_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_BP_UNORM_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_BP_SRGB_BLOCK16 |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_ETC2_UNORM_BLOCK8 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_ETC2_SRGB_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ETC2_A1_UNORM_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ETC2_A1_SRGB_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ETC2_UNORM_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ETC2_SRGB_BLOCK16 |
|
{conv<u8, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_R_EAC_UNORM_BLOCK8 |
|
{conv<u8, tvec1, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec1, CONVERT_MODE_DEFAULT>::write}, // FORMAT_R_EAC_SNORM_BLOCK8 |
|
{conv<u8, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RG_EAC_UNORM_BLOCK16 |
|
{conv<u8, tvec2, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec2, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RG_EAC_SNORM_BLOCK16 |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_4x4_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_4x4_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_5x4_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_5x4_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_5x5_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_5x5_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_6x5_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_6x5_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_6x6_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_6x6_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x5_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x5_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x6_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x6_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x8_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_8x8_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x5_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x5_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x6_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x6_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x8_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x8_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x10_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_10x10_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_12x10_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_12x10_SRGB |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_12x12_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_ASTC_12x12_SRGB |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_PVRTC1_8X8_UNORM_BLOCK32 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_PVRTC1_8X8_SRGB_BLOCK32 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_PVRTC1_16X8_UNORM_BLOCK32 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_PVRTC1_16X8_SRGB_BLOCK32 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC1_8X8_UNORM_BLOCK32 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC1_8X8_SRGB_BLOCK32 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC1_16X8_UNORM_BLOCK32 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC1_16X8_SRGB_BLOCK32 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC2_4X4_UNORM_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC2_4X4_SRGB_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC2_8X4_UNORM_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_PVRTC2_8X4_SRGB_BLOCK8 |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_ETC_UNORM_BLOCK8 |
|
{conv<u8, tvec3, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec3, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGB_ATC_UNORM_BLOCK8 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ATCA_UNORM_BLOCK16 |
|
{conv<u8, tvec4, CONVERT_MODE_DEFAULT>::fetch, conv<u8, tvec4, CONVERT_MODE_DEFAULT>::write}, // FORMAT_RGBA_ATCI_UNORM_BLOCK16 |
|
|
|
{conv<u8, tvec1, CONVERT_MODE_NORM>::fetch, conv<u8, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_L8_UNORM_PACK8 |
|
{conv<u8, tvec1, CONVERT_MODE_NORM>::fetch, conv<u8, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_A8_UNORM_PACK8 |
|
{conv<u8, tvec2, CONVERT_MODE_NORM>::fetch, conv<u8, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_LA8_UNORM_PACK8 |
|
{conv<u16, tvec1, CONVERT_MODE_NORM>::fetch, conv<u16, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_L16_UNORM_PACK16 |
|
{conv<u16, tvec1, CONVERT_MODE_NORM>::fetch, conv<u16, tvec1, CONVERT_MODE_NORM>::write}, // FORMAT_A16_UNORM_PACK16 |
|
{conv<u16, tvec2, CONVERT_MODE_NORM>::fetch, conv<u16, tvec2, CONVERT_MODE_NORM>::write}, // FORMAT_LA16_UNORM_PACK16 |
|
|
|
{conv<u8, tvec4, CONVERT_MODE_NORM>::fetch, conv<u8, tvec4, CONVERT_MODE_NORM>::write}, // FORMAT_BGRX8_UNORM |
|
{conv<u8, tvec4, CONVERT_MODE_SRGB>::fetch, conv<u8, tvec4, CONVERT_MODE_SRGB>::write}, // FORMAT_BGRX8_SRGB |
|
|
|
{conv<u8, tvec3, CONVERT_MODE_332UNORM>::fetch, conv<u8, tvec3, CONVERT_MODE_332UNORM>::write} // FORMAT_RG3B2_UNORM |
|
}; |
|
static_assert(sizeof(Table) / sizeof(Table[0]) == FORMAT_COUNT, "Texel functions need to be updated"); |
|
|
|
return Table[Format - FORMAT_FIRST]; |
|
} |
|
}; |
|
}//namespace detail |
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}//namespace gli
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