You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							219 lines
						
					
					
						
							7.5 KiB
						
					
					
				
			
		
		
	
	
							219 lines
						
					
					
						
							7.5 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////// | |
| /// OpenGL Mathematics (glm.g-truc.net) | |
| /// | |
| /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) | |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy | |
| /// of this software and associated documentation files (the "Software"), to deal | |
| /// in the Software without restriction, including without limitation the rights | |
| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| /// copies of the Software, and to permit persons to whom the Software is | |
| /// furnished to do so, subject to the following conditions: | |
| ///  | |
| /// The above copyright notice and this permission notice shall be included in | |
| /// all copies or substantial portions of the Software. | |
| ///  | |
| /// Restrictions: | |
| ///		By making use of the Software for military purposes, you choose to make | |
| ///		a Bunny unhappy. | |
| ///  | |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| /// THE SOFTWARE. | |
| /// | |
| /// @file test/gtc/gtc_noise.cpp | |
| /// @date 2011-04-21 / 2014-11-25 | |
| /// @author Christophe Riccio | |
| /////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| #include <glm/gtc/noise.hpp> | |
| #include <gli/gli.hpp> | |
| #include <gli/gtx/loader.hpp> | |
|  | |
| int test_simplex() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_simplex4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int test_perlin() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int test_perlin_pedioric() | |
| { | |
| 	std::size_t const Size = 256; | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds"); | |
| 	} | |
| 
 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds"); | |
| 	} | |
| 	 | |
| 	{ | |
| 		std::vector<glm::byte> ImageData(Size * Size * 3); | |
| 		 | |
| 		for(std::size_t y = 0; y < Size; ++y) | |
| 		for(std::size_t x = 0; x < Size; ++x) | |
| 		{ | |
| 			ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f); | |
| 			ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; | |
| 			ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; | |
| 		} | |
| 
 | |
| 		gli::texture2D Texture(1); | |
| 		Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); | |
| 		memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); | |
| 		gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds"); | |
| 	} | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_simplex(); | |
| 	Error += test_perlin(); | |
| 	Error += test_perlin_pedioric(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |