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							271 lines
						
					
					
						
							6.3 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////// | |
| /// OpenGL Mathematics (glm.g-truc.net) | |
| /// | |
| /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) | |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy | |
| /// of this software and associated documentation files (the "Software"), to deal | |
| /// in the Software without restriction, including without limitation the rights | |
| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| /// copies of the Software, and to permit persons to whom the Software is | |
| /// furnished to do so, subject to the following conditions: | |
| ///  | |
| /// The above copyright notice and this permission notice shall be included in | |
| /// all copies or substantial portions of the Software. | |
| ///  | |
| /// Restrictions: | |
| ///		By making use of the Software for military purposes, you choose to make | |
| ///		a Bunny unhappy. | |
| ///  | |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| /// THE SOFTWARE. | |
| /// | |
| /// @file test/gtc/gtc_integer.cpp | |
| /// @date 2014-11-17 / 2014-11-25 | |
| /// @author Christophe Riccio | |
| /////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| #define GLM_FORCE_INLINE | |
| #include <glm/gtc/epsilon.hpp> | |
| #include <glm/gtc/integer.hpp> | |
| #include <glm/gtc/type_precision.hpp> | |
| #include <glm/gtc/vec1.hpp> | |
| #include <glm/gtx/type_aligned.hpp> | |
| #include <glm/vector_relational.hpp> | |
| #include <glm/vec2.hpp> | |
| #include <glm/vec3.hpp> | |
| #include <glm/vec4.hpp> | |
| #include <ctime> | |
| #include <cstdio> | |
| #include <vector> | |
|  | |
| namespace log2_ | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		int A0(glm::log2(10.f)); | |
| 		glm::ivec1 B0(glm::log2(glm::vec1(10.f))); | |
| 		glm::ivec2 C0(glm::log2(glm::vec2(10.f))); | |
| 		glm::ivec3 D0(glm::log2(glm::vec3(10.f))); | |
| 		glm::ivec4 E0(glm::log2(glm::vec4(10.f))); | |
| 
 | |
| 		int A1 = glm::log2(int(10.f)); | |
| 		glm::ivec1 B1 = glm::log2(glm::ivec1(10.f)); | |
| 		glm::ivec2 C1 = glm::log2(glm::ivec2(10.f)); | |
| 		glm::ivec3 D1 = glm::log2(glm::ivec3(10.f)); | |
| 		glm::ivec4 E1 = glm::log2(glm::ivec4(10.f)); | |
| 
 | |
| 		Error += A0 == A1 ? 0 : 1; | |
| 		Error += glm::all(glm::equal(B0, B1)) ? 0 : 1; | |
| 		Error += glm::all(glm::equal(C0, C1)) ? 0 : 1; | |
| 		Error += glm::all(glm::equal(D0, D1)) ? 0 : 1; | |
| 		Error += glm::all(glm::equal(E0, E1)) ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int perf() | |
| 	{ | |
| 		int Error = 0; | |
| 		std::size_t const Count(100000000); | |
| 
 | |
| 		{ | |
| 			std::vector<int> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 				Result[i] = glm::log2(static_cast<int>(i)); | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<int>: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| 		{ | |
| 			std::vector<glm::ivec4> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 				Result[i] = glm::log2(glm::ivec4(i)); | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<ivec4>: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| #		if GLM_HAS_BITSCAN_WINDOWS | |
| 		{ | |
| 			std::vector<glm::ivec4> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 			{ | |
| 				glm::tvec4<unsigned long, glm::defaultp> Tmp(glm::uninitialize); | |
| 				_BitScanReverse(&Tmp.x, i); | |
| 				_BitScanReverse(&Tmp.y, i); | |
| 				_BitScanReverse(&Tmp.z, i); | |
| 				_BitScanReverse(&Tmp.w, i); | |
| 				Result[i] = glm::ivec4(Tmp); | |
| 			} | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<ivec4> inlined: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| 
 | |
| 		{ | |
| 			std::vector<glm::tvec4<unsigned long, glm::defaultp> > Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 			{ | |
| 				_BitScanReverse(&Result[i].x, i); | |
| 				_BitScanReverse(&Result[i].y, i); | |
| 				_BitScanReverse(&Result[i].z, i); | |
| 				_BitScanReverse(&Result[i].w, i); | |
| 			} | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<ivec4> inlined no cast: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| 
 | |
| 		{ | |
| 			std::vector<glm::ivec4> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 			{ | |
| 				_BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].x), i); | |
| 				_BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].y), i); | |
| 				_BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].z), i); | |
| 				_BitScanReverse(reinterpret_cast<unsigned long*>(&Result[i].w), i); | |
| 			} | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<ivec4> reinterpret: %d clocks\n", End - Begin); | |
| 		} | |
| #		endif//GLM_HAS_BITSCAN_WINDOWS | |
|  | |
| 		{ | |
| 			std::vector<float> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 				Result[i] = glm::log2(static_cast<float>(i)); | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<float>: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| 		{ | |
| 			std::vector<glm::vec4> Result; | |
| 			Result.resize(Count); | |
| 
 | |
| 			std::clock_t Begin = clock(); | |
| 
 | |
| 			for(std::size_t i = 0; i < Count; ++i) | |
| 				Result[i] = glm::log2(glm::vec4(i)); | |
| 
 | |
| 			std::clock_t End = clock(); | |
| 
 | |
| 			printf("glm::log2<vec4>: %d clocks\n", End - Begin); | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace log2_ | |
|  | |
| namespace mod_ | |
| { | |
| 	int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		{ | |
| 			float A(3.0); | |
| 			float B(2.0f); | |
| 			float C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::abs(C - 1.0f) < 0.00001f ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A(3.0); | |
| 			float B(2.0f); | |
| 			glm::vec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::epsilonEqual(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A(3.0); | |
| 			glm::vec4 B(2.0f); | |
| 			glm::vec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::epsilonEqual(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			int A(3); | |
| 			int B(2); | |
| 			int C = glm::mod(A, B); | |
| 
 | |
| 			Error += C == 1 ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::ivec4 A(3); | |
| 			int B(2); | |
| 			glm::ivec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::equal(C, glm::ivec4(1))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::ivec4 A(3); | |
| 			glm::ivec4 B(2); | |
| 			glm::ivec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::equal(C, glm::ivec4(1))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace mod_ | |
|  | |
| int main() | |
| { | |
| 	int Error(0); | |
| 
 | |
| 	Error += ::log2_::test(); | |
| 	Error += ::mod_::test(); | |
| 
 | |
| #	ifdef NDEBUG | |
| 		Error += ::log2_::perf(); | |
| #	endif//NDEBUG | |
|  | |
| 	return Error; | |
| }
 | |
| 
 |